||(Win95/98/Me) (UK Retail Box) (MOONPROJPR)
Game - Animated Violence
Earth Shattering 3D RTS - the Sequel
to Earth 2150
The year is 2150, one of the blackest chapters in the
history of mankind. While the Lunar Corporation, Eurasian Dynasty, and the
United Civilized States are preparing themselves for the last, all-encompassing
battle, work is being feverishly carried out on a secret project on the Moon.
Only the code name of the project is known - Sunlight.
To find the reasons why the Lunar Corporation has become so
obsessed with this project, a huge armada of UCS spaceships blasts off for the
moon. The Moon Project runs parallel to Earth 2150 Escape from the Blue Planet,
the award winning, best selling realtime-strategy hit from Topware Interactive.
The UCS and the LC go head-to-head in a completely new game environment, a
brand new story with campaigns, new units, buildings, songs and much, much
- The official sequel to the hugely successful 3D Realtime
Strategy game Earth 2150.
- 3 extensive campaigns with over 30 total missions.
- At least 100 hours of Single player action and endless
- Each side has over 50 different units and
- Easy-to-use map editor for creating your own
- Over 25 Multiplayer maps for LAN, Internet and
- Fascinating weapons systems like the Earthquake
Generator, Nuclear Rockets and Artillery.
- 60 minutes of dynamic rock soundtrack. The perfect
accompaniment for each and every phase of this unbelievable game.
- Multiplayer Mode for up to 8 players over the Internet,
LAN or modem.
95c/98/ME: Pentium II 300 MHz (Pentium III 450 MHz recommended), 32 MB RAM
(64 MB RAM recommended), 450 MB free hard disk space, DirectX 8.0, Windows
Media Player 6.4 or later, 4x CD-ROM drive, 3D Hardware Accelerated video card
with 4MB RAM (8 MB or more recommended) Voodoo 2 or better, DirectX compatible
sound card, mouse.
Multiplayer: TCP/IP, IPX, and modem to modem (56K or
better required for modem play, Internet connection required for Internet
scifi.com by Mark H. Walker
"The game not only offers the features we've come to expect
from the real-time strategy (RTS) genre, but adds new innovation, complexity
and beauty to the mix. For instance, resource management is necessary for
building and upgrading units as well as researching technology. However, The
Moon Project doesn't stop there. The game enables players to transfer resources
and units from one mission to another. Players can also customize units'
chassis parameters, weaponry and equipment. Like its predecessor, even the
vehicles that scurry across the 3-D-rendered landscape in battle and/or in
search of resources are beautifully detailed--from headlights and armor plating
to propellers and turrets."
"But eye candy alone does not make a game, and the
makers of The Moon Project realize that. They didn't skimp on gameplay. In
fact, they actually improved the features of the award-winning Earth 2150. New
weapons and technology, some unique to each group, accentuate the game's rich
strategy elements. Topware Interactive, the title's developer, has even
tinkered with the game's AI, enabling units to respond more intelligently on
"Topware Interactive has worked their magic once again,
refining the features of their masterpiece with an even better sequel. Fans of
Earth 2150 will doubtlessly love this game. Moreover, RTS grognards who are new
to the series won't have a problem becoming absorbed in the sequel either."
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