||Millennia: Altered Destinies
||(DOS) (Jewel Case) (MILLENPJ)
Take 2 Interactive Software
88% from PC Gamer - Editor's Choice
3 1/2 stars from PC Entertainment
The Ultimate God Game Has
10,000 years of strategic time travel. The power is yours.
Are you wise enough to use it? You are the master of time and space. The
Microids will rule the Echelon Galaxy in the year ten thousand by destroying
all other living entities. Four decimated alien civilizations and your life
depend on your strategic decisions. Travel through time to alter events and
battle an interstellar enemy. Your actions will change history. And save the
From award-winning strategy game designer Ian Bird.
You shape the development of four alien civilizations -
from a primitive culture to interstellar space travellers.
Travel through time in 100-year leaps in the Trans-Time
Machine (the XTM).
Introduce inventions and technologies - from the wheel
to laser fusion - and transport them to and from worlds.
Colonize and control 100 worlds as you communicate with
alien races and attack alien cities.
Battle enemies in action-packed arcade-style space
combat sequences. Visit the mysterious "fifth dimension" where you confront
your own destiny.
Lavish animation, video, and 3D-rendered graphics.
Digitized speech and original music.
Requirements: 386SX/33 (486DX/33 recommended), 8 MB
installed RAM, 6 MB free, 5 MB free HD space, VGA card with 512K memory, DOS
5.0 or newer, MS compatible mouse, double speed CD-ROM drive, Sound Card (Sound
Blaster, Media Vision, or Gravis Ultrasound required for speech), Music Card
(General Midi or FM synth.)
PC Entertainment, February 1996
"Try the galactic strategy game Millennia: Altered
Destinies, which gives you the chance to play God with other lives as you plot
the course of four alien civilizations over thousands of years."
"It isn't a simple matter of doing what seems right at the
proper time. Every intervention and decision you make dramatically affects the
destiny of each race and the galaxy as a whole."
"Once you scratch through Millennia's surface, you should be
PC Gamer, December 1996
"This game's premise could be the foundation of a good
science fiction novel, and it's an impressively complex basis for a PC game. In
Millennia, the Echelon Galaxy is in crisis; its precious balance of power has
been thrown off, and a mysterious and powerful entity has harnessed you with
the job of putting things right. To do that, you'll pilot a time machine,
examining the histories of Echelon's four distinct races. Forget the Prime
Directive; your task is to fiddle with history so that each of the alien races
will survive and evolve sufficiently that they can deal with the alien threat
facing them in the present. It's a fascinating departure from the
explore-and-conquer theme found in most space-strategy games, and this game
pulls it off nicely. If you like science fiction and strategy and you're in the
market for something different, look no further."
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