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Game ESRB Rating: Teen (13+) - Animated violence and strong language The Premier MechWarrior Game of Tactical CommandYou will know what it is to command. You will have a plan. You will be right. You will be wrong. You will attempt the impossible. You will hesitate. You will panic. You will respect your enemy. You will pay the price. You will be defeated. You will face your fear. You will ask for a second chance. You will act on instinct. You will be exalted. Operation Bulldog is a success. Clan Smoke Jaguar has been utterly defeated and the worlds they captured have been liberated. Remnants of their forces are fleeing the Inner Sphere and returning to Clan space. Now the bad news: I am rescinding your orders to return home. Intel reports that a renegade Smoke Jaguar, Star Colonel Marcus Kotare, has taken planet Cermak in the Periphery. Cermak was originally an old Star League outpost, but after centuries of war, nothing is left. It's no more than a junk heap now - devoid of human population. Your orders are to retake the planet and terminate Colonel Kotare's command. He picked that Star League outpost for a reason. I want to know what it is. - Colonel Reese. The complete MechCommander experience in one package:
Requirements:Windows 95/98/Me/XP, 133MHz Pentium compatible (P166 recommended), 32MB RAM (64MB recommended) , 4x CD-ROM drive (8x recommended), Super VGA graphics (2MB VRAM), 210MB hard drive space (620MB recommended), sound card compatible with DirectX. Tested OK on Windows XP. Multiplayer Option: Null modem serial cable, Windows compatible 28.8 kps modem or faster, local area network with IPX or TCP/IP, Internet play requires a true TCP/IP connection.
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