||(Win95/98/Me/XP) (Retail Box) (MAXPAYNEPR)
Publisher: Remedy / Gathering
Violence and Blood
from the Adrenaline Vault
Everything Ripped Apart
in a New York Minute
Three years back a young NYPD cop, Max Payne, came home one
night to find his family senselessly slaughtered by a gang of drug-crazed
junkies, high on a previously unknown synthetic drug. Now that same drug,
Valkyr, has spread through the whole New York City like a nightmare plague, and
Max Payne's on a crusade for revenge, out to get even. The drug hit the city
like a bad dream, turning it into a hell on earth. More corpses lie in the
streets than there are demons in the real thing, and hordes of Valkyr-head
junkies are on an insane killing spree, their eyes burning with mad green fire.
To Drug Enforcement Administration, DEA, this new drug was
evil incarnate, to be stopped at any cost. They infiltrated an undercover agent
into the ranks a NY Mafia family that appears to be behind the distribution of
the drug. Desperate times call for desperate measures. Max Payne, now a DEA
special agent, is a man with nothing to lose, he's the man for the job. He goes
to work undercover among the dirtiest mobster murderers in this city gone bad.
Now Max's boss and best friend, the only one who knew his true identity, has
been murdered, and Max's been framed for the slaying. Now the cops think Max is
a cop killer, and suddenly the mobsters know all about him being a fed. Both
are out to get him, and the heat's coming down like nothing before. But Max
ain't gonna do a fade.
He's got nothing to lose. He swears he's gonna find his
boss' murderers and make them pay, big time. He's gonna track down the source
of Valkyr and make them wish they were never born. If Max is going down, he's
gonna take all the wiseguys with him, all the way to hell. Now, New York City,
present day, the worst winter in a century
Slow motion Bullet Time gives you an inventive
advantage over your opposition
Painstaking attention to detail, bullets are even
modeled accurately resulting in realistic and cinematic game play unlike
anything you've seen.
Includes the most powerful, easiest-to-use game editor
ever released, with WYSIWYG-style editing.
Windows: 450 MHz or higher (700 MHz or higher
recommended), 96 MB RAM (128 MB RAM recommended), 16 MB Direct 3D compatible
graphics card (32 MB Direct 3D compatible graphics card), equals 3DMark 2001
score of 900 (3DMark score of 2200 recommended), DirectX 8.0, DirectSound
compatible Sound Card.
The Adrenaline Vault by Josh
Saying the graphics in Max Payne look incredible is an
understatement. The new MAX-FX engine creates some of the most
realistic-looking environments I've seen in a computer game to date..."
Max Payne is lots of fun to play, and is hard to stop once you
start. There's nothing like watching your slow motion bullets take down a room
full of suit-wearing thugs, then to see the results again with a stylized
turn-around "kill cam." There is also a useful tutorial level that explains all
the functionality of the game, including Bullet-Time. For people already
familiar with the genre, it's still a good place to practice your skills in
preparation for the actual missions. Players will find that Max moves around
quite easily, and controlling his aiming (especially with the auto-aim feature)
is a breeze. In addition to a normal save process, the title employs a handy
quicksave / quickload feature to make sure you can replay particularly
difficult sections with ease. It's even set up to remember your last two
quicksave points, so accidental quicksaves while falling off a building are not
the end of the world. To encourage further expansion of the Max Payne
franchise, the CD comes with the designers' MAX-FX tools, allowing talented
fans to create their own characters, levels, and advanced particle effects for
new expansion mods. These unsupported tools are quite powerful, but only for
would-be designers with the time and patience to use them."
Max Payne is one of those memorable titles that people will be
talking about for years to come. Its impressive graphics, gripping storyline,
and fun use of Bullet-Time action elevates the game to the current standard
that most others should aspire to. While it would have been great to see a
multiplayer component to accompany the single-player action, the single-player
is handled nicely, with no sacrifices made that would lower the overall
quality. As one of the last products to come out of the respected Gathering of
Developers, Max Payne is a quality release that marks the end of an era, and
serves as a benchmark for great games to come."
Just Adventure by Matthew Desmond
"When most people think of a game that raises the bar to the
next level of game play, they look to the past. Wolfenstein 3D and Doom set the
stage for Quake, and Quake set the stage for Half Life and the clones that
followed. Which brings us to this question: What set the stage for Max Payne?
The answer: Nothing. Max Payne creates that next level, or bar if you will, and
completely obliterates all expectations."
"Remedy Entertainment has created an unforgettable
atmosphere that expertly evokes the player's emotions. Max Payne draws you into
this world and leaves you hanging at the end of each level. There are memorable
moments from the first part of the game that leave you sitting back in your
chair, slack-jawed, eyes glazed over and thinking, 'Wow ...'"
"Most adventure gamers will not try a game if the story is
mindless (Doom and Quake come to mind). Everyone wants a good story, but they
don't want it to be already told to them by reading the blurb on the back of
the box. Thankfully, Max Payne pulls through with an excellent story idea. Each
time Max sees something he wants to look at, a little ! appears on the screen.
You must then press your "Use" key to either activate that object or to reveal
another page of your graphic novel.
"The graphic novel is a comic book detailing everything that
happens in the game. There is nothing worse than leaving a game for several
days and then forgetting what has happened. In Max Payne, all you need do is
check the graphic novel for a refresher. I hope that we see a lot more games of
this style in the future."
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