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Magic
the Gathering Online |
| Sold Out |
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(Win95/98/2000/Me/XP) (Mini Retail) (MAGICGOLPR) |
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Publisher: Wizards of the Coast
- Mild violence
Ratings:
7.8 from
GameSpot

Play with the Best
In the Magic Online game, players will be able to purchase
digital cards and trade them with other players, build and customize their
decks and organize their card collection right on their PCs. A wide range of
game rooms will allow players of different levels to find just the right
environment for them, from casual pick-up games to highly competitive
tournaments.
Players new to the Magic game will be able to observe games
in the Casual Play room. Built-in tutorials and practice rooms will help get
game-play under way quickly.
Collector's Highlights
Magic Online features all the cards from the following
Magic: The Gathering product releases - Seventh Edition, Invasion, Planeshift,
Apocalypse, Odyssey, Torment, and all expansions and base sets moving forward
Game Features
 Fully integrated, enforceable rules
All cards from the Seventh Edition and Invasion sets
forward, complete with art and flavor text
Popular formats like Rochester and Booster Draft,
Standard and Block Constructed
Several Multiplayer variants, including Two-Headed
Giant and Emperor
Secure online trading and easy collection
management
Chat function, ratings tracker, and game replay option

Requirements:
Windows 95/98/NT 4.0/2000/Me/XP: Pentium II 333 MHz,
64 MB RAM, 600 MB free hard disk space, video card able to handle 800 x 600
pixels (1024 x 768 recommended) and Hi Color settings, DirectX 3.0, 4x CD-ROM
drive, sound card, Internet connection (56 K or better), Web browser that
supports SSL encryption.

Reviews:
GameSpot by Gerald
Villoria
"...Wizards has enlisted developer Leaping
Lizard Software, which has taken a direct, bare-bones approach to delivering an
efficient tool that players can use to engage in card duels over the Internet.
With Magic Online, you don't get many frills--just the cards, chat rooms
inhabited by other people, and an easy-to-learn, efficient interface that can
turn anyone into a competent deck builder and player. It's because of its
accessible nature that Magic Online is undoubtedly the best software
representation of Magic: The Gathering released thus far--quite possibly
surpassing the physical card game in many respects."
"While players aren't receiving any physical goods
in the transactions, which at launch require them to be over 18 with access to
a major credit card, they are receiving cards that may well become every bit as
valuable as those often kept in dusty binders and cardboard boxes. Each card is
individually numbered using a secure encryption system and stored remotely, and
the online cards can be traded instantaneously and in a safe manner. Instead of
having to make a trip to a hobby shop, players can participate in the Magic:
The Gathering tournament scene and ranking system online, which are identical
to those of the collectible card game in every way, but much more accessible.
At any given moment, there may be sanctioned tournaments going on, and players
can enter them after purchasing event tickets to earn ranking points and
prizes, including packs of cards and cash. Apparently the support that Wizards
of the Coast is dedicating to Magic Online is considerable. Every current pro
qualifier and scheduled championship tournament will have an online
counterpart, with the entire professional scene being made available to players
remotely."
"But you should step into Magic Online lightly
and with caution: It isn't so much a game as it is a self-contained hobby.
Those who entertain dreams of taking a shot at Wizards of the Coast's Pro Tour
ranking system will need access to an absolutely huge collection of cards and
very deep pockets. Just as with the physical cards, there is a definite
advantage to be had for those who spend. However, casual players and those just
looking to enjoy the elegant gameplay without spending a fortune should be able
to supplement their hobby with refreshing new cards at less than the regular
price of an online game subscription. Players of all levels of dedication
should be able to appreciate Magic Online's addictive gameplay--even if they
can't resist the urge to buy more cards."

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