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iM1A2
Abrams |
| $14.95 |
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(Win95/Win98) (Retail) (M1A2PR) |
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Interactive Magic
Game
Ratings:
95% from Computer Game Entertainment
America's Main Battle
Tank
Imagine 70 Tons of steel and raw firepower thundering across
the landscape at 40mph - with you in command!
Interactive Magic and Charybdis, Inc. proudly introduce
iM1A2 Abrams. This simulation of America's main battle tank has it all - the
power, weaponry and ammo of the real Abrams, plus state-of-the-art graphics,
multiple difficulty levels, and mutiplayer support - produced and designed with
the veterans who brought you M1 Tank Platoon, "Wild Bill" Stealey and Arnold
Hendrick.
Command a platoon of four tanks or an entire company with
other vehicles, artillery, and helicopters, from a variety of external views
and a multi-zoom map view. Blast your way through battles and campaigns from
Middle Eastern deserts to the Ukrainian steppes and the Balkan mountains.
Control your tank as driver, gunner, or tank commander.
iM1A2 Abrams gets your blood pumping with the latest
jam-packed, fast-paced action. Whether you want a solid tactical challenge or
just like to blow up anything that crosses your path, this tank simulation is
worth the ride!
Features
Realistic simulation of today's M1A2 Abrams tank
Includes up-to-date U.S. and Russian equipment
Configuration options from easy to realistic
3 different campaign theaters: Persian Gulf, Bosnia,
and Ukraine
Unlimited single battles with 8 different campaign
scenarios
Includes multi-player network play
M1A2 Abrams Specifications Courtesy
of General Dynamics Land Systems Division
Fightability: A Dramatic Weapons System
The mission of the Abrams tank is to close with and destroy
enemy forces on the integrated battlefield using mobility, firepower and shock
effect. The 120mm main gun combined with the powerful 1500 hp turbine engine
and special armor make the Abrams particularly suitable for attacking or
defending against large concentrations of heavy armor forces on a highly lethal
battlefield. The M1A2 development program, built on the M1A1, provides an
Abrams tank with the necessary improvements in lethality, survivability, and
fightability required to defeat the threat of the mid '90s.
Today, fightability is the culmination of the weapon
system's ability to help the soldier make the most effective, best informed
decision...in the least amount of time. The performance of the M1 series tank
has defined that term.
General Dynamics, under the leadership of the U.S. Army, has
worked to implement an intense system engineering, design and integration
program to improve the fightability of the Main Battle Tank.
The M1A2's suite of advanced displays, controls and
survivability enhancements as well as addition of data and power management
systems...elevate fightability of the Main Battle Tank to new levels.
The most innovative feature of the M1A2 system is the core
vetronics system, which is to the close combat weapon system what avionics is
to the jet fighter. Instead of separate, hard wiring of components, all
controls are linked through two electronic buses; one controlling power, the
other data.
The supportability, lethality and fightability of the M1A2
add up to a combat system that is second to none...a Main Battle Tank ready
today...the standard for weapon systems of the future...the M1A2: fightability
defined.

Requirements:
Windows 95/98, 486DX/4 100 (Pentium 75), 12MB RAM, 4x
CD-ROM, mouse, SVGA, 16MB free HD space, sound card w/DAC.

Reviews:
Computer Game Entertainment, July 1997
Computer Game Entertainment magazine has demanded (with
threat of suit) that we delete all excerpts from their review of this product.
We have done that and have also eliminated them completely from our web site
(except for this single mention).

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