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Lighthouse |
| Sold Out |
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(Win95/Win3.1) (Retail Box) (004589) |
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Sierra
Ratings:
B+ from Just Adventure
7 out of 10 from Computer Player
The Dark Being
Outwit Evil in a Supernatural
Mechanical World
Pass through a shimmering portal into a world teeming with
invention, discovery...and evil. An exotic parallel universe is terrorized by a
dark beiing. Alien technology, unearthly treachery, and brain-twisting danger
skulk around every craggy cliff and corner. You are summoned on a rescue
mission; lives and worlds hang in the balance. Do you have the courage to leave
yoru world and enter the unknown?
You are the beacon of hope in a strange and desolate
world
Fascinating characters provide clues to solve a
mystery
You alone must learn the lessons of technology gone
mad
Complex mechanical devices transport you into an
alternate world
Fathom elaborate puzzles to aid in your search
Lighthouse creator Jon Bock invites you to journey to a
hand-crafted world of exotic architecture, inventions and characters. Drawn
with brilliant precision and tinged with ageless folktale imagery, Lighthouse
is a visual and literal masterpiece that pulls you into its beckoning beam of
hope.
Requirements:
486DX66, 12MB RAM Win95, 8MB RAM for Win3.1 and Dos 5.0+,
SVGA 640x480x256C, mouse, 2x CD-ROM drive, Win compatible sound card w/DAC for
Windows or Sound Blaster & 100% compatible or Pro Audio for DOS, 20MB freed
hard drive space required.
Preferred: Pentium or higher, 16-bit sound card, 4x CD-ROM
drive, 16MB RAM.
Note: Sierra decided not
to mark the packages or CDs but we think we only have version 2 CDs in stock.
The README file on the CD will tell you. Worst case, an upgrade patch from all
earlier versions to version 2 is available for download on the Sierra web site.
Reviews:
Just
Adventure by Stuart Yoder
"Is it a fantasy adventure? Is it a sci-fi adventure? Is it
a puzzle adventure? Ever get into one of those debates? What category does
Lighthouse fit in? Fantasy? Sci-Fi? Puzzle? I would say all three. But, more
importantly, it's a great adventure. Read on and find out why."
"The graphics are excellent. One of the reasons I like
Sierra games is because I can always count on the game to have clear, colorful,
well-done graphics. Lighthouse is no exception. This game is a visual
masterpiece that pulls you into the story."
"Sierra must have gotten a lot of response about the
difficulty of some of the puzzles because they produced an enhanced version of
the game: Version 2.0, which enhances the gameplay. If you buy the game, make
sure you get Version 2.0. There will be an emblem on the front of the box
indicating that it is Version 2.0. This is very important! Trust me on this
one. I played the original version and the enhanced version, and it is a world
of difference. Kudos to Sierra for producing version 2.0. The puzzles in
Version 1.0 get a C and the puzzles in Version 2.0 get a B."
Computer Player, December 1996
"One of Lighthouse's strengths is well-crafted storyline. As
in Myst, journal entries and notes provide intriguing hints about event that
have occurred before the start of the game. You gradually piece things together
as you solve puzzles and travel through the gameworld. This journey will take
you to unusual and varied locales that range from a lost culture's temple to a
sunken battleship to the Dark Domain, home of the Dark Being. Much of the
ethereal scenery in the parallel universe reminded me of Myst, Zork Nemesis and
other games in the same vein. From the stately stone structures to the dark,
imposing passageways, all the signature elements are there."
"In spite of the resemblance, Lighthouse has some unique
touches. In the parallel universe, you encounter mechanical devices that look
and move like animals. For instance, you pilot a submarine with fishlike fins
and a tail and face a metallic birdman with visible bolts and hinges. The best
way I can describe these clever creations is to say they're a cross between
Leonardo Da Vinci's renderings of his ideas for inventions and the creatures in
Tim Burton films. The sound effects are similarly well-done. Noises like the
creaking of the birdman's hinges and his angered shrieks make the game
environment sound as intriguing as it looks."
"Lighthouse's main fault is that many of its puzzles are
excessively difficult. To operate the submarine, for example, you must
manipulate numerous unlabeled controls in different parts of the ship. If you
don't set all the controls correctly and throw all the necessary levers, you
won't be able to get where you need to go. Also, you must return to some of
these complex, mechanical puzzles and redo them later in the game, and this
becomes tedious. The point-and -click interface is no better or worse than that
of the average adventure game, but I did appreciate being able to view my
entire inventory simultaneously."
Quandary Computer Game
Reviews by Rosemary Young (Novermber 1996)
"The game opens with you in your study and, much to my
chagrin, the first obvious thing to do is to check out the phone. Well I
suppose it's fortunate that the writer's didn't dispense with this aggravating
piece of technology because your telephone messages set you off on this first
person perspective adventure that is very reminiscent of Myst with its eerie
atmosphere and the emphasis on mechanical-type puzzles. If anything, Lighthouse
is more 'mechanical' and the problems posed are not so much 'myst-like' as
'fog-like'."
"In short this is a game that
is best suited to people who like mechanical puzzles and have some mechanical
know-how, although this is not to say that mechanical inepts like myself won't
enjoy it -- but maybe not quite as much. For instance, though I found many of
the problems interesting and even 'solved' them after a few 'colourful' words,
sometimes I was doing things I didn't fully understand."
"So, did I enjoy this game? Well yes and no. I loved the
environment, the story and the puzzle box, and didn't mind the mechanical
problems as my ineptitude made them even more of a challenge, and this I
appreciated. All in all, I had a couple of frustrating moments when the device
I was using didn't do what I thought it should be doing but, I have to say I
also had a couple of nightmares as well..."

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