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ZOOM Indiana Jones and the Fate of Atlantis
Sold Out (DOS/Win95) (Retail) (INDYFAPR)
On other systems you can use ScummVM to run this.
Sorry; Discontinued

Lucas Arts Entertainment

Game

Ratings:

8 (out of 10) from PCGames Magazine

The Man with the Hat is Back in His Greatest Adventure Yet

1939 - the eve of World War II. Nazi agents are about to get their hands on a weapon more dangerous than the atom bomb. Indy's mission is to locate the Lost City of Atlantis before the Nazis get there and harness the energy of the Atlantean mineral, orichalcum. He has to get there by way of Monte Carlo, Crete, and Iceland; by camel, hot air balloon, and submarine; on the way he has to tangle with centuries-old deathtraps, find a copy of The Lost Dialogue of Plato, and steal a few kisses from his traveling companion, Sophia.

You can choose any one of three paths that take the game in different directions and affect the way you will play it. The team path is more dialogue oriented; the wits path focus more on puzzles; and the fists path has more action. Unlike most games that you only play once, after completing it you can take another path or try different dialogue options.

Point 'n click your way through fistfights, puzzles, balloon rides, car chases and Indy one-liners.

Explore over 200 spectacular locations.

Hear LucasArts' exclusive iMuse create a musical score that follows your every move.

Play and replay - three unique challenging paths to vanquish the Reich.

Requirements:

386 recommended, 640K RAM required, keyboard, mouse or joystick, 256 color BGA, Soundblaster or compatible for voice. Also supports AdLib, Roland, and internal speaker. 50K required per saved game. ICD enclosed. MSCEDEX-compatible 2.1.

Reviews:

Computer Gaming World, September 1993

"To be fair, Atlantis was a first-rate game even before this edition. The addition of more than 8,000 lines of spoken dialogue, plus plenty of digitized sound effects only makes it more so. However, the upgrade is much more than just an incremental improvement. It adds a whole new dimension to the game - like taking a silent film and turning it into a talkie."

Computer Game Review, August 1993

"The game opens with a wonderfully cinematic, multi-stage introduction and credit sequence in a museum and moves quickly from slapstick to cliffhanging menace as Indy crosses the street to the college. There, he meets a sinister German secret agent posing as an antiquities collector, who steals a tiny bead Indy has acquired, sending everyone on a chase halfway around - not to mention under - the world."

CD-ROM World, January 1994

"Caution! Indiana Jones and the Fate of Atlantis is an addictive interactive game. It will keep you up late and give you sleepless nights as you try to figure out the puzzles. It may even cause family discord. Your spouse may complain of neglect. Your kids will compete with you and with each other for computer time. (I had to pull rank several times to complete this review.)"

"This is a 'must have' product for any game enthusiast or Indiana Jones fan. It will provide many hours of entertainment and a certain amount of frustration as you encounter more difficult puzzles. I found the fists path the longest as well as the most challenging and interesting. The team path has richer, more detailed graphics and more dialog and animated sequences. The wits path seems to offer a blend of the other two."


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