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3-D Accelerator Card Required Game Ratings:
62nd Century CombatAn Elite Planetary Strike Force is Under Your Command.
Requirements:3-D hardware accelerator, 166 MHz Pentium processor (233 MHz recommended), a 100% Windows 95/98 compatible computer system (including compatible 32 bit drivers for CD-ROM drive, video card, sound card and input devices), English language Windows 95/98 operating system, 64 MB of RAM, 450 MB of uncompressed hard disk space for game files, plus 80 MB for the Windows swap file, quad speed CD-ROM drive (600 K/sec. sustained transfer rate), 100% DirectX 6.1 or higher compatible sound card, 100% Microsoft compatible mouse and driver, 100% Windows 95/98 compatible joystick (optional), CD Audio (Redbook) support. Multiplayer Requirements: Internet (TCP/IP) and LAN (TCP/IP) play supported, Internet play requires a 100% Windows 95/98 compatible 28.8 Kbps (or faster) modem. 3-D Accelerator Card Required
3-D Accelerator Cards Supported at Release:
Reviews:PC Gamer, September 1999 "Heavy Gear II goes where few games - even the original Heavy Gear - have gone before. This is not your pappy's mech game, not Battletech, MechWarrior, nor Starsiege. Its next of kin is, in fact, Looking Glass's lamentably overlooked sci-fi squad sim Terra Nova, which will at least mean something to the five of you who actually bought that game. You see, Heavy Gear II doesn't just put you in a large piece of bulky bipedal metal and send you on your way - it envelops you in a complex mix of tactical command and first-person action set in an exciting anime-flavored future." "The result is a wholly different kind of control and feel than anything we've yet seen. Even the original Heavy Gear, limited as it was by the aging MechWarrior engine, didn't come close to the kind of mobility and control achieved in this sequel. From the effective opening series of narrated training missions, you just know this is a whole different animal..." "The core of the game, however, is a large narrative campaign in which you build and command a full squad through some of the best action gaming yet devised. Missions are rich with incident and challenge, featuring multiple and sometimes shifting goals. A wide array of world and terrain types ensures that things never become visually drab, as they can in MechWarrior 3. You'll wage war across hills, cities, forests, deserts, junkyards, and more. Realistic weather effects, such as rain and snow, provide some superb combat environments." "The package is rounded out by a strong multiplayer components, with fairly smooth Internet play. With all the different terrain maps and game types (CTF, deathmatch, strategic, steal-the-beacon, and duelist) included, and the ability to engage in hand-to-hand combat, mutliplay is going to have a long life. "Life Half-Life, Heavy Gear II actually adds something new and vital to an old genre. MechWarrior 3 is a fine game in many ways, but aside from the graphics overhaul, it's still the same basic game it was a few years ago. Heavy Gear II makes a much more revolutionary leap, adds many different things and does so with aplomb. The result is, undeniably, one of the best action games of 1999." Computer Gaming World, September 1999 "Now Activision has redeemed itself. Heavy Gear II does right almost everything that MechWarrior 3 does wrong. While Heavy Gear II has a different scope than the Mech games - think powered armor suits rather than hulking battle tanks with feet - this game is still the clear choice for fans of this genre." "Heavy Gear II isn't perfect, but it sure comes close. The combination of good instant action, an outstanding campaign, and top-notch multiplayer mayhem makes this a gem to seriously consider for fans of both giant robot games and 3D shooters. Although there are problems, none of them hamper gameplay. If you want the best giant-robot game on the market, Heavy Gear II is an easy choice."
©1999 CD-ROM Access.
All rights for original work reserved. |
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