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Included in the Half-Life: Generation
ESRB Rating: Mature (Ages 17+)
5 stars from Computer Gaming World
A+ from Just Adventure
Run. Think. Shoot. Live.
If you thought all action games were the same, think again. Half-Life's intricate environmental challenges, rich story line, and frighteningly intelligent adversaries add up to a new kind of challenge - one that demands you use your weapons and your wits. Monsters don't walk blindly into your gunfire - they're cunning as hell and they want to live as badly as you do. Friendly characters aren't cannon fodder - they're critical to your success. Add 16-bit color, machines you control. and realistic sound effects and you've got a game that is so alive, so intelligent, so real, you'll swear it has a pulse.
Sophisticated Artificial Intelligence. Enemy behavior is uncomfortably realistic. Many creatures not only see and hear you, they track you by your scent.
Advanced Graphics Engine. 16-bit rendering (65,000 colors) with 24-bit support for 3D graphics cards means your opponents are as lifelike as they are deadly.
32-Person Internet Multiplayer. Take on up to 31 human opponents on popular multiplayer sites or set up your own server.
Challenging Obstacles. Big guns can't save you when you're facing a maze of conveyor belts or intersecting train tracks. You'll need ingenuity, dexterity, and determination to successfully navigate through Half-Life's unique environments.
They're Not Just Chasing You. They're Hunting You.
Just another day at the office. Or so you thought...until your experiment blew up in your face. Now, with aliens coming through the walls, a military death squad killing everything in sight, and your colleagues in bits and pieces, you're scrambling to stay alive. Where should you go? Who can you trust? And can you figure it all out before they scrape you into a body bag?
Enemy Teamwork. It isn't your imagination. These guys are working together. They'll lay down cover fire, flank you and use grenades to flush you out.
Extraordinary Realism. Monsters have the most fluid and intricate motion ever seen in an action game, thanks to Half-Life's skeletal animation system.
Scripted Sequences. This interrogation is getting out of hand. You can watch this scientist die or come to his aid - he may return the favor later on.
New to Action Games? Use the training room to build your skills. And multiplayer games are just a click away with Half-Life's easy-to-use interface.
Worldcraft 2.0 Included. Create your own custom Half-Life levels with Worldcraft 2.0, the most popular level editor available.
Requirements: Pentium 133, 24MB RAM, SVGA, high-color (16-bit), 2x CD-ROM drive, 400 MB HD space, Win-compatible soundcard, mouse, keyboard.
Preferred: Pentium 166+, 32 MB RAM, 3D accelerator card (Open GL or Direct3D).
Internet/Multiplayer: 32-bit Internet service provider with 28.8+ modem or Local Area Network.
Computer Gaming World, February 1999
"If you were expecting the reasoned voices of CGW to douse the flames of the Half-Life hype, forget about it. We're about to make it worse. So let's get this over with up front, and then we'll calm down and get to the details.
"Everything you've heard, everything you've hoped for - it's all true. Half-Life, Valve Software's highly anticipated first-person shooter, is not just one of the best games of the year. It's one of the best games of any year, an instant classic that is miles better than any of its immediate competition, and - in its single-player form - is the best shooter since the original Doom. Plus, despite the fact that it's "just" a shooter, Half-Life provides one of the best examples ever of how to present an interactive movie - and a great, scary movie at that."
Just Adventure by Gary Nalven
"Half-Life marks the start of a new generation of first-person games. It features a fully interactive environment that's a blast to play through. It's really like an interactive movie because it's so immersive. It's easily the most revolutionary shooter since System Shock. If you don't like action, move on. If you enjoy action games but want something deeper and more provocative, look no further than Half-Life."
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