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Game Ratings:
Kickin' Asphalt!Created by Geoff Crammond, designer of the award-winning World Circuit, Simulation of the Year, Computer Gaming World 1993. Rich texture-mapping and light-sourcing supply highly detailed cars and tracks with realistic 3-D visual effects. Human "quirks", tire blowouts and pit stops make every race unique. On-the-fly camera angles identical to actual TV coverage. And just like TV, you get full replays. Choose a quick race, individual Grand Prix, or a full season on all 16 circuits around the world. Full pitching and rolling - cars tilt when hitting curbs, spectacular crashes and spin-outs. Head-to-head competition using modem and direct link. Multiple driving aids and levels of opponent ability.
Requirements: IBM PC 100 MHz 80486DX/4 compatible or faster, DOS 5.0 or later, 8 MB RAM, Double-speed CD-ROM drive (300 kb/sec sustained transfer rate), VGA graphics for 320x200x256 colors or Super VGA (VESA required) for 640x480x256 colors, hard drive (15 MB free), Microsoft-compatible mouse. Supported: SoundBlaster (or 100% compatible), ProAudio Spectrum and Gravis UltraSound, Wheel and/or pedals. Required for multiplayer option: 100% Hayes-compatible 9600 modem or faster (2-player), Null-modem serial cable (2-player). Recommended: IBM PC 90 MHz Pentium compatible or faster, Local bus or PCI Super VGA video card with 1 MB video RAM (VESA required), Joystick.
©1998 CD-ROM Access.
All rights for original work reserved. |
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