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Let's Go
Read! 1 An Island Adventure |
| $9.95 |
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(Win98/Me/XP/Mac 7.5-9.2) (Jewel Case) (GOREADDJ) |
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| $14.95 |
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(Win98/Me/XP/Mac 7.5-9.2) (Jewel Case) (GOREADDO) Also includes
microphone and baseball cap in ziplock bag. |
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| $19.95 |
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(Win98/Me/XP/Mac 7.5-9.2) (Retail Box) (GOREADDR) Also includes
microphone and baseball cap in ziplock bag. |
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Edmark / SelectSoft
Children / Reading
Ages: 4-6
Ratings:
from Computing with
Kids
Get a Flying Start on
Reading!
Take off with Robby the Raccoon, Emily the Squirrel and
Reading Rover on an exciting adventure to an island inhabited by the alphabet.
Motivated by the delight of mastering new challenges, your child will play
through more than 35 fun activities that instill and reinforce the essential
skills for successful reading
Builds Reading and Thinking Skills
through Active Exploration
A Complete Program for Beginning Readers:
- Phonics
- Spelling
- Writing
- Books
Essential Steps in the Quest for
Read
- Learn Letter Names and Sounds
- Pronounce Letter Sounds Out Loud
- Distinguish One Letter Form from Another
- Recognize Upper and Lowercase Letters
- Match Letters to Their Sounds
- Differentiate One Letter Sound from Another
- Locate Letter Sounds within Words
- Build Simple Words
- Sound Out Words
- Increase Vocabulary
- Identify Common Words by Sight
- Read Out Loud
- Create Sentence
- Develop Comprehension
What Makes It Work So Well?
Easy to Use: Clear, simple directions
let your child play independently and spend time learning to read - not just
learning to use the software.
Equal Parts Fun & Education: An
engaging storyline, friendly characters and a colorful environment full of
surprises keep children engaged while they practice new skills.
Educationally Crafted: Activities are
divided into multiple steps to ensure that your child masters each important
skill that lies between knowing the alphabet and comprehending sentences.
Early Immersion in Literature: Right
from the start, we encourage children to read with unique interactive books in
which they choose the ending.
Builds Confidence: Immediate,
constructive feedback, friendly characters and ample learning rewards give
children an encouraging sense of success along the way.
Two Ways to Learn: Sometimes children
learn best by experimenting freely; and sometimes they like to be prompted. We
offer both modes of play.
Grows with Your Child: To foster
initiative and a desire to learn, children will continually encounter new
challenges.
Multiple Teaching Techniques: A wide
variety of teaching methods are included to accommodate all children. We use
the strengths of both phonics and whole language to ensure your child's success
in reading.
The Added Advantage of Our Speech
Recognition Technology: This innovative technology, from IBM, is specially
designed for children's voices. The extra fun and interaction leads to even
more learning. This technology incorporates these unique components:
- Speech Recognition - when children read out loud,
the computer listens and responds.
- Voice Activation - lets children command the
computer with their voice.
- Record & Playback - lets children hear
themselves read.
Over 35 Activities with 175 Playful
Lessons
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Sight Read in the Clouds Learn to recognize
over 40 common words written in the clouds. When you read a word correctly into
the microphone, it's cloud disappears with a poof! |
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Shop at the T-shirt Hut Help Robby and Emily
pick out shirts by finding certain letters and their sounds within a
word. |
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Make Sentences Come Alive See for yourself
how word choice affects meaning. Create a sentence and watch what
happens. |
|
Feed Phonic Pies to a Pig You're needed at
the farm to feed pies to Piggy Pig. Find out which pies make the displayed
letter sound, because that's the only pies Piggy will eat. |
 |
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Collect the Entire Alphabet When you
complete the activities for a given letter, it pops up in your personal letter
chart. Use this chart to go back and play with any letter you like! |
|
Solve Letter Puzzles in the Jungle As you
travel through the jungle, you'll have fun putting the pieces of letters
together. This is a great way to learn letter shapes. |
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Call Letters Out to Play Vowel Village is
inhabited by five shy letters. Pronounce their sounds out loud three times -
and they'll come out to greet you! |
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Get a Taste of Literature Collect fun books
along the way where you learn color words by spreading jelly. |
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Look at All You Get with Let's Go
Read! An Island Adventure
- More than 35 playful activities with 175 carefully
sequenced lessons for a year's worth of learning fun
- 26 skill levels
- Over 400 vocabulary words
- 20 engaging adventure locations
- 12 progressively-leveled, interactive books
- New IBM Speech Recognition Technology, microphone and hat
speech kit
- Record and playback feature for personalizing books
- Rich, beautiful illustrations and entertaining
animation
- CD-quality music, sound effects and dialogue
- Edmark quality, guaranteed.
Practice Your Skills by Reading Books - An Island
Adventure comes with 12 original interactive reading books which offer more
challenges as your child's abilities grow. Each book helps children find
enjoyment in reading while developing thinking skills. Once finished, children
collect their books in an electronic library where they can be read again and
again.

Requirements:
Windows 98/Me/XP, 486/66 MHZ, Pentium or better,
Hard disk with 6 MB free, 8MB memory (RAM), 16 MB recommended, Super VGA
graphics, 640x480, 256 color monitor, 2x Speed CD-ROM drive or faster, Windows
compatible sound card. Speech Recognition Requires: Windows 98/Me/XP, 90 MHz
Pentium or faster, Hard disk with 21 MB free, 16 MB memory (RAM), 16 bit sound
card with high quality microphone input, High-quality microphone. Optional:
Edmark TouchWindow, Windows compatible printer.
Macintosh: System 7.5.6-9.2 Only!, 68040 25MHz or
faster (PowerPC w/ 12MB RAM required for speech recognition), hard disc, 6 MB
memory (RAM) unused, double speed CD-ROM drive, 640x480, 256 colors. Does not
work on OS X even in Classic Mode.

Reviews:
Computing with Kids by Jinny
Gudmundsen
"This software presents a systematic and sequential approach
to learning to read. Players travel to Letter Island where they meet animated
letters of the alphabet. Each letter teaches its name, the sound it makes, its
shape, and how it can be used with other letter friends to make words.
Kid-testers were wowed by the sight word activity where they got to fly through
word-clouds to make them go 'poof!' What sets this title apart from other early
reading titles is its creative use of 'speech recognition technology.' By using
a microphone (not provided with the software) attached to your computer, this
program can 'listen' to how a child is reading. Children love 'reading' to the
characters in their computer, and consequently they are very motivated to
learn."

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