Intelligent Bridge Player v6.1
||(Windows 95/98/Me/NT/2K/XP) (Jewel Case) (GIBRIDGEPJ)
For a replacement see
Publisher: Just Write
Game / Card
Challenging, Fun and Easy to
Take it out of the case, slip into your machine's CD drive,
and play. Ideally, you shouldn't even have to read the documentation. You will
need to know how to play Bridge because this program is not for beginners!
Most of the time when you're using GIB you will
probably be playing a game of bridge with a computer partner against two
Both your partner and your opponents will bid and signal as
you request; if you want to change their methods, it's possible to do so. It's
also possible to set up a table with four computers and just watch, play with
more than one human, and so on. If you're the type who generally picks up bad
cards at the table (aren't we all?), you can compensate by telling GIB you
always want to be dealt good hands.
There are many things about GIB that make it unique among
the bridge-playing programs you can buy today. The most important one, of
course, is the caliber of play. GIB bids and plays better than any other
program you can buy. It's as simple as that.
GIB is also unique in that it comes with some prepackaged
hands. Instead of playing random deals, you can play the deals from (for
example) the final of the 1997 Bermuda Bowl (USA vs. France). After each deal,
you can compare your result with the ones that were achieved at the table.
One feature that GIB shares with other computer bridge
programs is that it never expects you to be dummy. If your computer partner is
declarer on a deal, you'll be expected to take over and play the hand for it.
That's a lot more fun than watching!
Multilingual interface supporting Dutch, English,
Finnish, French, German, Hungarian, Italian, Spanish, Swedish and other
ACBL and international-style convention cards
Wide range of bidding systems, including Standard
American, 2/1 Game Forcing, Kaplan-Sheinwold, ACOL, and traditional Goren; many
individual conventions as well
High-visibility card option for use on small or
GIB includes the
- Highest quality of play of any bridge program
- Easy-to-use graphical interface
- Get hints or watch GIB think
- Compare your play with closed room experts: Replay 11000+
deals from international tournaments and compare your actions to those of the
masters or play one of 6000 deals that have been preplayed by GIB
- Variety of defensive signalling options. Not only does
GIB signal, it watches your signals and defends appropriately.
- The only computer program ever to have been a member of
the ACBL or to have won master points in play against humans
- Sophisticated artificial intelligence search algorithms
for both bidding and play
Windows 95/98/Me/NT/2K/XP: 133 MHz Pentium Processor,
32 MB memory, 12 MB disk, SVGA (800 x 600) graphics, Windows 95 or later
(including XP), or Linux.
Bridge World, July 1999
"The computer revolution threatens to change serious bridge
into a new world. However, early attempts to produce machines that can play
decently floundered. Hardware advances had little effect. Most observers expect
that the status of software-as-bridge-player will eventually change for the
better. Is that happening now? A new product, which we review here, suggests
that, at long last, the answer to that question should be upgraded to "maybe."
Matt Ginsberg's GIB (software for Windows; $79.95), which
was earlier called "Goren in a Box" but is now sensibly named "Ginsberg's
Intelligent Bridge Player," is the best bridge-playing program we have seen.
Although we have not been able to test it thoroughly by the time of this
review, our experiences with GIB have convinced us that it performs better than
a human beginner. It is the first program to pass our elementary-level suite of
on Bridge, The Times May 1999
"In his book Bridge, My Way (1991), Zia
Mahmood said he would bet £1 million that no computer would be able to
beat him at the bridge table. In November 1996 he withdrew the offer. Everybody
was talking about the new bridge-playing computer program, GIB, of Matt
Ginsberg, an American professor. Living up to its early promise, at the World
Championship last year it came 12th in the par contest (the other 36
contestants being leading human players). "
Alan Truscott, New York
Times August 1998
"If you test a computer's power to "think" by making it play
chess, it earns an A+ grade. It will be remembered that Deep Blue, a computer
program, defeated Garry Kasparov, the world chess champion, in a recent match.
But test a computer that has been taught to play bridge,
and the result is different. Matt Ginsberg, a professor of artificial
intelligence at the University of Oregon and an expert bridge player, has
created GIB, which stands for Ginsberg's Intelligent Bridgeplayer. It proved
itself the best of its kind when several programs competed against each other
in Chicago in July. "
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