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Ghost
Master |
| $19.95 |
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(Win98/ME/2000/XP) (Mini Retail) (GHOSTMASPR) |
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Publisher: Empire Interactive
 - Ages 7 and Up
Ratings:
from Games Domain
from Gamershell
from Four Fat Chicks
Exercise Your Demons
Grim spectres, mischievous gremlins, howling banshees,
things that go bump in the night... and that's just your starting team!
As an afterlife civil servant sent to Gravenville by the
Haunter Committee, frighten lowly mortals from their homes and places of work
in a game that puts you in charge of legions of ghosts, ghouls and spirits!
Your mission: manage resources to scare and manipulate
people, then discover the secrets behind Gravenville...
Features:
Innovative and universally appealing game concept -
control the bad guys for a change!
 Groundbreaking graphical and technological advances -
that bring bring unparalleled levels of accessibility, enjoyment and
involvement.
A wide range of ghosts and scaring tools at your
disposal!
Uses a simple "forget the manual" game interface
Ground-breaking artificial intelligence - many
seemingly-living AI driven characters in each level

Requirements:
Win98/2000/ME/ XP: Pentium®II 450, with 128 MB
RAM. 3D graphics card: ATI Radeon / nVidea GeForce. 640x480 screen. Optional
gamepad controller.

Reviews:
Games Domain by Martyn Clayden
"Sick Puppies' Ghost Master has turned the whole
horror genre on its head, though, and come up with an ingenious anti-mix of The
Sims and "Beetlejuice". You play the ghost of a deceased civil servant who has
been sent to examine the supernatural activity in the small town of
Gravenville. Naturally the problem originates from the humans and your role is
to recruit, train, equip and command a team of specialist spooks mostly to
scare the living daylights out of them."
"The camerawork on the other hand is excellent. The 3D
graphics are superior to most games of this ilk (certainly The Sims) and 360
degree movement, tilting, panning and passing through storeys is smooth and
effortless. Not only can you centre the view instantly on chosen ghosts and
humans, you can also possess a mortal in first-person view and listen to his
heavy breathing and pounding heart as his terror increases..."
"Ghost Master is an original and entertaining idea that has
been excellently implemented. Hopefully, Sick Puppies is even now hard at work
on expansion packs with more spookily comic names and a crypt full of new
monsters and abilities. Otherwise, we might just have to bite them..."
Gamershell by James
Kinnear
"One mission is called Calamityville Horror, set
in a creepy haunted house, and instead of asking you to scare all of the humans
away, you are asked to make the humans discover the two corpses in the house.
There are many puzzle elements like this in Ghost Master, which add variety to
the game, and make it that bit more challenging..."
"Ghost Master is a totally unique and original idea. If you
like The Sims, you will be right at home, watching humans go about their usual
daily routines. And if you dont like The Sims, it will be right up your
street too! Think of it this way after all those times they messed up
your house and made you take them to the bathroom, its time to get even.
Scare them witless its fun!"
Four Fat Chicks by Old Rooser
"Let's dispel one misconception right away, though. Many who
have not played GM view it as an adventure title. That's not the case, I'm
afraid. GM is primarily a real-time strategy game, with strong simulation
overtones, and some RPG components. It's Ghostbusters (or "Peoplebusters,"
really) meets The Sims. One might think of GM as "haunting management." It's
original, creative, funny and graphically lovely; but it's not an
adventure.
"Ghost Master comes to us from
Sick Puppies, a British development house. In doing a little research, we find
that one Gregg Barnett is not only responsible for this inventive title, but
also had a major hand in all three Discworld games! I may be a bit biased, with
my English wife, but I do feel that, except for peculiar spelling, the English
have a wonderful talent for subtle and off-the-wall humor (or humour). Given
GM, I'm very much anticipating further products from Barnett and company."
"Ghost Master is unique, creative, colorful, challenging,
and a good deal of plain old fun. If you've ever wanted to enter the puerile
world of your Sims with a team of bizarre spirits, then this is the game for
you. If you're up for a hard, but satisfying, puzzle/strategy mission objective
game, Ghost Master should fit the bill. Heck, it gets "10 extra points" just
for being so weird and different!"

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