Sins of the
||(DOS/Win95) (Jewel Case)
Animated blood, mild language
91% from Computer
A Psychological Thriller
He started out writing a book on voodoo, now he's fighting for his very soul. Gabriel Knight is the
last in a long line of Shadow Hunters, those fated to fight the dark forces of the supernatural. Tormented by
terrifying nightmares, he must spend every waking moment scouring the side streets and back alleys of New Orleans for
the key to his dark past. And when he sleeps, the nightmare begins.
Requirements: Win 3.1+, MS-DOS 5.0+, 386, 4MB RAM, SVGA,
640x480, 256 colors, mouse
Computer Game Review, April 1994
"For this adventure game, Sierra has updated its venerable gaming engine' commands are now somewhat
easier to access with the more intuitive interface. The game is dark and - forgive me for using the word, but nothing
else fits - gothic. The backgrounds are dark and gritty, much like New Orleans (more specifically, the warehouse
district of the French Quarter) at night. They are beautifully rendered, and not much in the way of the so-called "hot"
colors are used; deep blues and greens dominate."
"Instead of attempting standard horror, which rarely works on a computer, GK uses an intellectual
approach, whereby the title character begins in a slightly creepy but perfectly normal world. Slowly, through
increasing encounters and terrifying dreams, he finds his world dissolving into a chaotic and violent world just under
the surface of New Orleans. It's an approach that works well in novels and films, and works well in GK."
"A warning for parents: this game is meant to be for adults only. There are scenes of graphic
violence, and the language has less in common with King's Quest 6 than it does with Stephen King."
Copyright © 1993-2000 CDAccess.com, Inc.