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ZOOM Future Cop L.A.P.D.
Sold Out (Win95/98/Mac) (Retail) (FUTCOPDR)

Electronic Arts

- Animated blood and violence


from Adrenaline Vault

Serve. Protect. Survive.

In the 21st Century, gangs have taken over L.A. Mutant crooks packin' thermo nukes, bio-agents, and other bad mojo are laying siege to the City of Angels. Hit the streets in a revolutionary hover-craft, walker, and all purpose justice dispenser. With ceramite armor, the latest plasma technology, and an awesome array of high-tech weapons, it's like playing "good cop/bad cop." Only without the good cop.


Two unique game modes:

  • Crime War: Reclaim 8 sections of crime-ridden L.A., alone or with a friend
  • Precinct Assault: A strategic battle against a friend or the computer controlled "Sky Captain."

Transform from a high-speed hovercraft into a powerful walker.

Head-to-Head and Cooperative multiplayer modes:

  • Via LAN
  • Split-screen: Two players on one PC

Vibrant 3-D environments reveal a thrilling vision of a futuristic version of L.A.

Spectacular lighting effects and brilliant vertex coloring.

Over 15 futuristic weapons with special power-ups.

Hidden power-ups, special weapons, and Easter eggs.

Unique explosions and pyrotechnics for every weapon.

3Dfx and Direct 3D supported


Windows 95/98: Pentium 150MHz (P200 recommended), 32MB RAM (64MB recommended), 20 MB hard drive space for program once installed (200 MB recommended), 4x CD-ROM drive, 16bit video card w/Direct Draw compatible driver, DirectX compatible sound card, keyboard, mouse. Recommended: 3DFX graphics or D3D compatible accelerator card, Direct Input compatible gaming devices. Required for Network 2-player: Network with IPX/sPX compatible protocol.

Macintosh: 120 MHz PowerPC (180 MHz recommended), System 7.5, 24 MB RAM (32MB recommended), 30 MB hard drive space for program once installed (220 MB recommended), 4x CD-ROM, 16bit video card, keyboard, mouse. Recommended: 3DFX or ATI RagePro graphics accelerator card. Required for Network 2-player: Appletalk or TCP/IP protocol.


Adrenaline Vault by Bob Mandel

"As mentioned earlier, Future Cop: LAPD is truly an arcade shooter experience where quick reflexes are critical. The level of realism in the game is not exceptional, and you never feel as if you are participating an accurate simulation of police activity. It is also interesting to note that if you just go in trying to blast everything to smithereens without some attempt at stealth, you will not last very long. The complex 3D paths you traverse contain many spots for you or your enemy to hide from assaults, and you need to use these in a tactical sense to survive. While nobody would confuse the experience here with the complex planning of a real-time strategy game, you cannot simply be mindless."

"Finally, as I have been pleasantly finding to be the case in several games I have encountered of late, Future Cop: LAPD has a real sense of humor. The sardonic comments of your radio contact at police headquarters are often really funny... What I like best about all this is that the net effect is to communicate that you are supposed to be having lighthearted fun..."

"...I find this offering to be a really pleasant surprise, a diamond in the rough that actually has been quite under-publicized given the game's value. The graphics are excellent, the music and sound are more than competent, and the gameplay is really fun. While Future Cop: LAPD does not set the world on fire with innovative new twists, arcade action fans will have a really hard time finding a better way to eat up their leisure time."

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