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Faust: The Seven Games
of the Soul |
| Sold Out |
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(Win95/Win98) (Retail) (FAUSTPR) |
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Arxel Tribe Multimedia / Cryo Interactive Entertainment
Game
Ratings:
A from Just
Adventure
8/10 from EuroGamer
4/5 from Adventure
Gamer
7 Souls Were Tempted, 7 Souls Will Be Damned,
7 Souls Must Be Saved... Plus One More, Yours.
Marcellus Faust. An old wise man from Mississippi, the last guard of an
unused theme park at the frontier between heaven and hell. Midnight... A
strange visitor appears... It is Mephisto, an aristocrat demon, supreme
manipulator and tempter. A duel between the hunter and his prey runs its
course. The stakes? Salvation or damnation! Faust must avoid the traps set by
the master of illusions and go through the looking glass. Faust must cross the
frontiers of time to investigate the strange past of the park. Dive into a
whirlwind of paranormal phenomena to solve the 7 mysteries that haunt these
walls.
A game of
adventure/investigation in seven episodes animated by the most attractive of
hosts: Mephisto himself.
Terror,
fantasy, humor and passion set in an atmospheric 20's to the 60's U.S.A.
setting.
Characters modelled and animated with the latest 3D animation techniques.
After
each episode, play the 3D attractions as much as you want (ghost train,
shooting gallery, etc.) look at the films again or listen to the music once
more...
A clue
engine is there to help you.
A
soundtrack of universal hits including Marvin Gaye, Billie Holiday, Stan Getz
and John Lee Hooker.
Requirements:
Windows 95/98, Pentium 200 MMX, 32MB RAM, 12x CD-ROM drive (24x
recommended), 290 Mb available on the hard drive, DirectX6 (supplied on the
disc), 16 bit graphic card (24 bit recommended), 2Mb video memory, mouse.
NOTE: Your system must be entirely compatible with DirectX 6. This game
doesn't run on non MMx PC, such as Pentium Pro.
Reviews:
Just
Adventure by Tom Houston
"You play the part of Marcellus Faust, an
old black man who has been brought to the park by Mephistopheles--"you can call
me Mephisto"--and he has no memory of who he is and knows nothing about the
activities that have transpired in Dreamland before his arrival. Mephisto will
explain to you that he has brought you to Dreamland to help in settling a
dispute that Mephisto has with the Boss (God). Mephisto explains that he did
his duty very well in dealing with the "problematic" inhabitants of Dreamland,
but now the Boss is denying him what he deserves and desires. The Boss and
Mephisto have agreed that they need an arbitrator to settle the matter,
..."
"The presentation of the character Mephisto is obviously central to the
game's ability to draw the player in and keep him/her captivated. The voice of
Mephisto is magnificent ... riveting, as it should be. For example, just
consider the way in which Mephisto's voice is used to activate the normally
mundane load, save, and exit functions: For load, Mephisto says, "Come here
pussycat," in a sultry sort of mood; ..."
"...Jazz vocal stylists Mel Torme, Marvin Gaye, Sarah Vaughn, Margaret
Whiting, and John Lee Hooker, the unique blues instrumental offerings of Stan
Getz, Clyde McCoy, and Gerry Mulligan, and the compositions of the likes of
Franz Liszt (Mephisto Waltz) are included in the wonderful soundtrack that
accompanies the various episodes of the story--the music is magnificent. Even
today, I can't get some of these tunes out of my head... '
"...I think that you'll really enjoy the adventure--as my friend Stuart
Yoder would say, "Faust is not only to be enjoyed, but to be savored." The
Devil made me say it."
EuroGamer by John
"Gestalt" Bye (11/26/99)
"Based on the story of the man who sold his soul to the devil, Faust is
sometimes disturbing, sometimes funny, and almost always downright
bizarre..."
"The puzzles are fairly challenging at times, but
the solutions are always logical enough when you apply a little brain power to
the problem. There isn't much here that will stump a hardened adventure gamer,
but I found it difficult enough to keep me involved without becoming
frustrating."
"The best part of Faust though is the story telling. Because the cast is
limited to just seven main characters (plus yourself and Mephisto), you get to
know them all as you explore the park and find out more about their lives, and
the terms of their pacts with the devil."
Adventure
Gamer by Ray Ivey
"The talented designers at Arxel Tribe aren't satisfied with the tried and
true adventure game settings. Not for them the Greatest Hits of
Atlantis, Egypt, and Maya.
No, these folks have challenged themselves to get a bit more creative when
finding material to mine for games. First it was medieval England in Pilgrim.
Late last year it was Wagner's five Ring operas. Coming
up next are games called - are you ready for this? - Pompeii and Jerusalem. Be still my heart. Don't get me
wrong, I love Atlantis, Egypt and Central America, but I'm thrilled that this
wild Slovenian team are determined to boldly take me where no adventure game
has gone before!
"Which brings us to Faust. Based, of course, on Goethe's morality tale of a
man who sells his soul to the devil, this story might not be immediately
obvious as the source for a good game."
"I also must say that Faust has the best use of music
I've ever experienced in a game. Period, bar none, absolutely, end of story.
The score includes old torch songs, Big Band era music, Marvin Gaye ballads,
and even a rock tune or two, all of which add immeasurably to the atmosphere of
the game. In fact, in several areas the choice of music adds an additional
ironic layer of comment to the proceedings. And to top it all off, there's a
feature in the main menu that allows you to get a rundown on every single piece
of music used in the game. I hope game designers everywhere will study Faust
when it comes time to work on music for their new games."
"I should make very clear, however, that much of the subject matter of Faust
is macabre, dark and intense. If you know me, you know that those three
adjectives are high praise indeed, and I LOVE games that tread into this area.
But I recognize that there are players out there who aren't interested in this
kind of material. So, when you're deciding whether to play this game, ask
yourself if you are really in the mood for a walk on the wild side. The game
touches on child labor, murder, dismemberment, disfigurement, and rape. It also
includes the first (fleeting) instance of full frontal male nudity I've ever
seen in an adventure game. (Those Europeans, you know.)"
"Faust is not a masterpiece; it's a bit too flawed for that. But it's a
compulsively playable, beautiful, sinister and complex game that is bursting at
the seems with creativity. For me, the game's problems, while not
inconsiderable, were very much overshadowed by its enormous strengths. I had a
wonderful time playing it..."

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