Brotherhood of Steel
||(Win95/98/2000/Me/XP) (Retail) (FALLOUTTPR)
- Blood and Gore / Strong Language
from Game Industry
Tactical Squad Based Combat Comes to
the Fallout Universe!
You are the wretched refuse. You may be born from dirty but
we will forge you into steel. You will learn to bend, if not you will break. In
these dark times, the Brotherhood - your Brotherhood - is all that stands
between the rekindled flame of civilization and the howling, radiated
Your weapons will become more than your tools, they will
become your friends. You will use your skills to inspire the lowly and protect
the weak .. whether they like it or not. Your squadmates will be more dear to
you than your kin and for those who survive there will be honor, respect and
the spoils of war.
Submit to the Brotherhood ...
Fight for the
Conquer for the Brotherhood.
Choose either continuous turn-based or
turn-based tactical combat in the award-winning Fallout universe.
Control up to six commandos through deadly
and challenging missions.
Villages, wastelands, shattered cities and
more will be your battlegrounds.
More than a dozen post-apocalyptic
environments to destroy including tribal villages, barren wastelands, fallen
skyscrapers, industrial ruins, snow covered military bases and Brotherhood of
20 missions to test your combat skills
including the ability to drive vehicles.
Multiplayer mode - battle with or against up
to 17 other humans.
9 different soldier types to control
including humans, super-mutants, ghouls - even Dogs of War.
45 different human, mutant and animal
enemies to battle against.
Vehicles - Weapons -
The design is based loosely on the M1025 Hummer as
built by AMG in the late 20th and early 21st century. Many of the parts used
are original and a testament to the quality of the original vehicles. Used by
the brotherhood as a general purpose work horse, it's a fast and reliable way
to get about.
- Seating capacity: 4 (depending on armour and bulk of
- Armour: Basically the same armour value as the scouter.
It is pretty good against small arms fire but is not designed to withstand
heavy weapons or energy attacks.
- Max Speed: 35 MPH
- Cruising Speed: 25 MPH
- Turning Circle: 25ft
The unfortunate victims of radiation, the Ghouls were those
unlucky enough to find themselves without a vault when the bombs hit. They are
highly resistant to radiation because of their exposure and also get a bonus to
poison resistance. Unfortunately they are physically weak and cannot use some
of the heavier weapons.
A Farmer's Best Friend model cattle prod from Wattz
Electronics. Uses small energy cells for power. This one is emblazoned "Now
with new Overload setting"
- Damage: 12-20
- Range: N/A
- Fire Mode (AP cost): Swing(3), Overload(3)
- Ammo Capacity: 10
Windows 95/98/2000/Me/XP: Pentium II 300 Mhz or
compatible, 64 MB RAM, 700 MB hard drive space, DirectX Certified Video Card
with at least 4 MB RAM (able to support at least 800x600 at 16bit or 32 bit
color), DirectX Certified Sound Card, Keyboard, Mouse.
Required for Multiplayer: A TCP/IP based Local Area
Network (LAN) and/or an Internet connection (56K or better) using TCP/IP.
scifi.com by Mark H.
"Fallout Tactics, the third visit to the Fallout
universe, is a different twist on a familiar subject. The series' first two
games (Fallout and Fallout
2) told the role-playing tales of a post-apocalyptic Southern California
and a hero's (or heroine's) attempts to change it. The war-torn wasteland of
Tactic's North America looks the same, and the characters feel the same, but
this time the game focuses on squad-based firefights while role-playing takes a
secondary seat. It's about the Brotherhood of Steel--the final guardians of
America's lost technology--and their quest to return said technology to
"This is a high-quality game, from the exceptionally
well-rendered landscapes and combatants, through the detailed character
generation and building system, to the gripping combat. The game looks like the
series' previous iterations, but crisper, with more varied landscapes. Snow,
multiple levels and characters who not only stand, but also crouch and fall
prone to avoid incoming fire, are included."
"Fallout Tactics makes an apocalyptic future an
entertaining prospect. Although different from its predecessors in gameplay,
the title does an excellent job of meshing innovative strategic elements with
those role-playing features gamers loved from the previous two Interplay
blockbusters. The result is assured, a bright future for yet another Fallout
game immersed in Earth's dismal destiny."
Game Industry News by John Breeden
"I am a huge fan of the Fallout series. Perhaps it was one
too many Mad Max movies growing up or one too many generic sci-fi movies set
following a nuclear war, but this is a universe that I enjoy. It probably goes
back to one of the very first computer games that I really got into: Wasteland.
Wasteland was put out by Electronic Arts for the IBM PC and was an instant
classic. You had to use your brains to solve puzzles like the Chessboard of
Death and your shooting arm to eliminate gangs of roving desert scum. When
Interplay put out the original Fallout, it was hailed
as the unofficial sequel to Wasteland."
"Multiplayer is what was sorely needed in the Fallout
universe. I love the single player game, but with all those guns it just calls
out for multiplayer fun. You can lose many hours of sleep playing the
multiplayer version of Fallout Tactics..."
"In all, Fallout Tactics gets an impressive 4 1/2 GiN Gems.
We took a small half-point away because we really, really wanted to see some
more personality differences between squad members along the lines of another
Interplay game: Jagged Alliance 2. But JA2 does not
have multiplayer and Fallout Tactics is basically designed for it, so Fallout
Tactics should rule the roost. Fans of turn-based games or hybrids like the
X-Com series will LOVE Fallout Tactics. We loved this game, and if you disagree
you can talk to our little friend the plasma rifle."
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