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ZOOM Fallen Haven
Sold Out (Win95/Win98) (Retail) (FALLENHPR)

Interactive Magic

Game

Ratings:

8 out of 10 from Computer & Net Player

Turn-based Sci-Fi Strategy

The planet New Haven was supposed to be a paradise, an idyllic, peaceful new home for colonists from Old Earth. But that was before the wars broke out, before the provinces turned on one another, and before the aliens arrived...

Unwittingly, Earth scientists awoke the sleeping giant of the Tauran war machine. The same deep-space probes that first discovered New Haven also alerted the aliens. Now the Taurans, warlike aliens previously unknown to humankind, have mounted a campaign, descending upon New Haven with one goal: total conquest.

Strategic and tactical levels of gameplay

Build structures, research technologies, and fight battles

Play as humans or aliens, each with unique strengths and weaknesses

More than 15 territories to conquer in each scenario

Multiple difficulty levels

Requirements: Windows 95 and 100% compatible computer system, 2x CD-ROM drive, SVGA video card, sound card and input devices, minimum 486DX2/66 MHz (Pentium recommended), 8 MB RAM (16 MB recommended).

Reviews:

Computer & Net Player, May 1997

"In the not-too-distant future, the Earth is (of course) overcrowded, and we need a new planet to colonize. Scientists send probes into outer space to look for our new home, which is found on a paradisiacal planet we dub 'New Haven.'...Soon after the earthly colonists settle on New Haven, however, all hell breaks loose. It appears that the probes sent out to find this new home alerted an alien race known as 'the Tauran' to the human occupation of the planet. Unfortunately, the Tauran are a warlike race bent on the total conquest of New Haven. You need to pick sides and either defeat the Tauran and save your colony, or pummel the human scum into the ground and take New Haven for your own."

"My only real problem with Fallen Haven was its lack of multiplayer capabilities; there are literally none. Even though the AI here is outstanding, it's still AI; after many hours of playing, you'll easily be able to discern some 'sure-fire' strategies, thus robbing the game of play life. The ability to compete against others would have added a whole new aspect to this above-average game.

"Fallen Haven is a very worthy contender in the re-emerging turn-based strategy market. Its sharp look, tight play mechanics and addictive nature give it a leg up on most of its competition. As long as you aren't hoping to play against other people, this game should be at the top of your wish list."



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