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European Air War |
| $19.95 |
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(Win95/98/Me/XP) (Retail) (EUROAIRWPR) |
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| $14.95 |
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(Win95/98/Me/XP) (Paper Sleve) (EUROAIRWPO) |
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Microprose
Game
ESRB Rating: Everyone - Animated blood and violence
Ratings:
9 out of 10 from Cyber Gamer
20 Flyable Planes
The long-awaited sequel to the critically acclaimed and
award-winning 1942: The Pacific Air War.
Defend the skies over England, engage in ferocious combat
above France and fight off Messerschmitts in a critical bombing mission.
Detailed, authentic cockpits and flight models for 20
flyable fighter aircraft.
Quick Start mode for instant dogfighting combat, Single
Mission mode with a wide variety of mission types to choose from, and Pilot
Career modes in the Battle of Britain or the European mainland war.
Dynamic campaign missions with persistence from mission
to mission.
Embark on a campaign as a pilot in the U.S. Army Air
Force, the British Royal Air Force or the German Luftwaffe in Pilot Career mode
and assume greater control of your squadron over time.
Multiplayer dogfights via direct connection, modem and
network.
Captures the spirit and nostalgic feeling of the World
War II era.
| 20 Flyable Aircraft |
| U.S. Army Air Force |
Royal Air Force |
German Luftwaffe |
P-51D P-51B
P-38J P-38H P-47D P-47C |
Spitfire XIV-E
Spitfire IX-C Spitfire I-A Hurricane I Tempest V Typhoon
IB |
Fw-190D-9 Fw-190A-8
Bf-110G-2 Bf-110C-4 Bf-109E-4 Bf-109G-6 Bf-109K-4
Me-262-A1 |

Requirements:
Requirements: 133MHz Pentium with 3-D graphics accelerator
or 166MHz Pentium, Windows 95 or higher and DirectX 6 (included), 32MB RAM,
Super VGA graphics (640x480 x 256 colors), quad speed CD-ROM drive, hard drive
(5MB free + 45MB swap file)
Recommended: 200MHz Pentium II or faster, 64MB RAM, 3-D
graphics accelerator (Direct3D or 3Dfx Voodoo), 8x speed CD-ROM drive, hard
drive (200MB free), DirectX compatible sound card, joystick.
Required for Multiplayer Option: Windows 95 compatible 28.8
kps modem or faster, Local area network with IPX or TCP/IP protocol, Internet
play requires a true TCP/IP connection.

Reviews:
Cyber Gamer, January 1999
"Taking to the electronic skies and simulating air combat
during the most dangerous days of World War II seems to be the latest craze
once again. Gone and, it had seemed, forgotten, and overrun with modern jet
combat, now a major air offensive being launched by several game companies is
filling the electronic skies with virtual aircraft from WW II yet again. The
list is mounting; several new sims will be released in late 1998 and most of
1999. We'll be wowed with the latest technology, more realistic flight models,
better graphics all around and even better game artificial intelligence from
Interactive Magic (Warbirds 2.01), Ocean/Infogames (Fighter Duel
2.0), Psygnosis (Wings of Destiny and Nations), SSI (Luftwaffe), Activision (Fighter Squadron). The two that are going to duke it
out for the ace of WW II air combat sims are going to be Jane's Combat
Simulations with Janes's WW II Fighters, and MicroProse with European
Air War. European Air War comes out with a strong showing and is the
main focus here.
"EAW may seem at first to be "more of the same" in a
sea of WW II sims, but this sequel to 1942 The Pacific Air War is an
exciting new simulation that has all the flavor of its predecessor with the
added punch of today's hardware abilities. With the right machine this game
will really take off and be a longtime playing favorite on many a combat sim
pilot's hard drive. While the system requirements state that you can play
European Air War on a Pentium 133 with a 3D graphics accelerator, they
don't tell you that you may not enjoy the experience. On lower-end machines,
with the graphic options turned to the lowest setting, it can end up a slide
show with some 36 or more aircraft in the air. I suggest at least a Pentium 200
for full enjoyment. Even that may be conservative."
"A welcome newsreel feature is included and has some
wonderful historical film footage and narration - great shots of aircraft of
the time as well as some combat footage of both air-to-air and air-to-ground
attacks. Any history buffs in the crowd will enjoy this. Aside from the game
itself, this is my favorite to examine over and over again.
"The game also features multiplayer via dogfights and
cooperative missions via direct connection, modem and network Internet or
TCP/IP. Players can select either co-op play or go head to head in competitive
missions. The multiplayer options support up to eight players on a LAN. How
European Air War will be received by the veterans of countless multiplay
air-to-air combat games is yet to be seen. Perhaps its biggest handicap will be
the number of players able to play at once.
"Still not sure? Go ahead, fly before you buy, get the demo
at www.microprose.com.
"The bottom line is that the game is a masterpiece of
elements that make it just plain (or should that be "plane"?) fun. European
Air War is one sophisticated historical flight simulation, a true cadillac
of WW II sims."

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