||(Win98/Me/2000/XP) (Retail) (EMPEARTHPR)
Publisher: Stainless Steel
Studios / Sierra
Blood / Violence
Gamespy PC Game of the Year
An Epic Conquest Spanning 500,000
Mastermind a civilization's glorious rise to power
throughout any period of human history. Order Alexander the Great and his
soldiers to raze a troublesome city-state. Seize vital resource sites with
Napoleon's Grande Armee. Carry out a night attack with a column of Panzer
tanks. The past, present and future are yours to command.
From the mind of Rick Goodman, lead designer of Age of
Empires, comes Empire Earth - combining cutting edge technology, strategic
gameplay and an unprecedented timeline. This is real-time strategy on a truly
Command your civilization through 500,000 years of
human history, from the discovery of fire to flight to nano-technology
Load four epic campaigns that each follow a different
civilization's extraordinary rise to power
Explore breathtaking maps randomly generated by an
incredible 3D game engine
Engage in multiplayer warfare over a LAN or the
Internet - or take on the formidable computer AI
Play in two modes: Standard mode for a more strategic
empire-building game or Tournament mode for faster paced RTS action
Go Beyond the Ages
Lead a civilization, conquer your enemies and forge the
greatest empire the Earth has ever known!
Utilize Over 200 Units, Including:
Capitol: The seat of power - the heart of an
Knight: Braves the battlefields of the Middle Ages against
Arquebus: The most advanced small arm of the 15th
Siege Tower: Protects warriors as they storm enemy
War Raft: Fights off rivals in open waters and sinks their
Citizen: Gathers resources, constructs buildings and
Henry Grace a Dieu: The largest warship of its
Bronze Cannon: Effective weapon against massed infantry
Hospital: Provides medical care to ensure the populace's
B17 Flying Fortress: Drops cluster bombs for massive
Laser Infantry: The core of all national armies in the
mid 21st century
Cyclops: The ultimate anti-infantry machine that
launches guided missiles
Epic is Too Small a Word
Experience 14 unique time periods covering 500,000 years, from
the Stone Age to WWII to the Nano Age of the future
Choose from 21 civilizations, including Greece,
Germany and the United States. Create your own civilization by choosing from
many economic and military bonuses.
Recreate historical battles or craft fictional campaigns with
an unrivaled scenario editor. Plus, direct your own in-game movies.
Expand your empire with numerous technologies, special
buildings and six different Wonders of the World, each with a beneficial
Battle on land, in air and at sea with over 200 different
units, including huge warships, WWI and futuristic aircraft, and with other
weapons of war.
Windows 98, Me, XP or 2000: Pentium II 350 MHz or
higher, 64 MB RAM, 450 MB free hard disk space, SVGA monitor supporting
1024x768 resolution, AGP (4MB) or PCI (8MB) 3D video card that supports
1024x768x16 bit color, CD-ROM drive, mouse, DirectX compatible sound card,
28.8kbps modem or higher.
Internet/Multiplayer: Internet access required for
Internet play. May require payment of a separate fee to an ISP.
"In many ways it was a slow year
for the PC. Few titles really shook up the platform or brought something new to
the table (with the possible exception of Black and
White), although many games refined old formulas to give us something fun
even if unoriginal (Return to Castle Wolfenstein was
a blast.) The one category that did see a lot this year in PC gaming was
strategy. It was the year of strategy games! Over a dozen strategy titles were
strong enough to be considered for Game of the Year, including big guns like
the addictive Civilization III. But when push came to
shove, only one title really stood out. It was a complete package: it had great
gameplay, enjoyable single player, fantastic multiplayer, and expandiblity to
keep it fresh for ages. It was a massive title created by veteran game
designers, earning among our highest review scores for the year. Of course,
we're talking about Empire Earth, GameSpy's choice for PC Game of the Year!
This real-time strategy game set a new high water mark for others to
"But the epic scope of the game isn't just marketing
hype. It really feels like you're getting 14 games in one. Each era has its own
uniquenesses that flow from one time period to the next. Early combat with
maces and horsemen subtly evolves into massive medieval battles with heavily
armored knights. Then the tactics change with the introduction of gunpowder.
Suddenly, someone invents the machinegun, and you have to completely rethink
your strategies. By the modern era a whole new relationship has developed on
the battlefield, with artillery, armor, and infantry movements carefully
balanced with air and sea bombardment. Whether you play across all the eras and
allow your empires to evolve, or whether you stick to one or two time periods,
you get a fully fleshed out game with enough tactics to keep armchair
strategians engrossed for days."
"The single-player campaigns, which stretch across the scope
of human history, were pretty challenging but offered a great deal of variety.
On top of this you have the multiplayer modes (including special tournament
modes that are better suited to hardcore play), which you can customize to your
heart's content. Sierra and Stainless Steel Studios extensively tested the
multiplayer game, enlisting the help of several of the net's best RTS players,
and it shows; even across multiple epochs, the game balance is superb."
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