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Emperor Battle for
Dune |
| Sold Out |
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(Win95/98/2000/Me/XP) (DVD Case) (EMPDUNEPR) |
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Publisher: Westwood Studios /
Electronic Arts

Your Empire Awaits. Claim It!
From the creators of Command and
Conquer
Experience firsthand the full 3D universe of Dune - one of the greatest science
fiction sagas of all time. Even ride the legendary sandworms!
Intuitive
camera movement and interface make gameplay easy in this vastly compelling,
real-time strategy game.
Play
solo, head-to-head, cooperatively with a friend, aggressively against the
computer or take on up to 7 others in all-out mayhem.
Battle
for Dune, as one of 3 unique cultures: the noble Atreides, the evil Harkonnen
or the secretive Ordos.
Align
with any of 5 different landscapes including lush prairies, industrial
wastelands, frozen tundra and the harsh Desert of Dune.
From the
stealthy Dust Scout to the massive Devastator war machine, each unit plays a
vital role in your tactical battle plan.
Challenge
yourself in over 150 single player missions where you must conquer, defend or
retreat from 33 individual territories on the innovative campaign map.
Turn
novice warriors into battle-hardened veterans - the longer they stay alive, the
more they boost their firepower and special abilities.
Storyline
In the year 10190, empires seed the universe and statesmanship, long ago the
fussy art of managing countries, guides the destiny of whole galaxies. Houses
are the basic political unit, aristocratic -- or simply autocratic -- ruling
bodies that run their empires through tithes or terror, ballots or
belligerence.
Planets, of course, are the currency. But
no planet is as valuable to these vying Houses as the dust-choked planet of
Arrakis, also known as Dune. Home to a coveted spice called Melange, Arrakis is
the virtual center of the universe. The House that controls Dune controls the
spice Melange, which prolongs human life by centuries, enhances mental powers
and makes interstellar space travel possible by folding the fabric of the
universe. The House that controls Dune, controls all.
Deviousness and treachery are the most often used tools in the struggle to
control Dune, but few have used them with such success as the late Padishah
Emperor Frederick IV, ruler of the known universe. The emperor's plan of
playing the major and minor houses against each other -- from the noble House
Atreides to the brutish House Harkonnen -- as they competed for mining rights
on Arrakis was nearly successful. But the emperor's great ambition only made
for a greater fall, and, with his death, Arrakis again lies open to
conquest.
The Houses ready for battle; a battle of weaponry and wits, diplomacy and
deceit. Who will ascend to the throne of Emperor? What House will control Dune?
What House will hold the key to the universe?
House Atreides
This noble house hailing from
Caladan employs unlikely methods in its struggle to secure Arrakis: noble
spirit, just ways and unfailing virtue. Ruling its homeworld Caladan for ten
generations with justice and generosity, House Atreides has perfected a form of
government that results in a well-organized society and a spiritually satisfied
people. Little wonder that Caladan is the lush, prosperous paradise that it
is.
Such conditions have inspired a fierce loyalty in the people, making the
Atreides' army one of the most devoted, and deadly, in the universe. These
qualities have inspired ire in Atreides' foes such as the Harkonnen, but
admiration in the would-be allies such as the natives of Arrakis, the Fremen.
The devotion of Atreides troops are matched by the House's formidable military,
which boasts an exceptional air force of Ornithopters and a respectable array
of ground vehicles. But the Atreides' fighting spirit and unflinching belief in
its claim to Arrakis are its best weapons.

Requirements:
Win98/98/2000/Me/XP: Pentium II 400
MHz, 600 MB free hard drive space, 64 MB RAM, 16 MB Video RAM, 4x CD-ROM drive,
mouse, DirectSound compliant soundcard, DirectX 7. 3D Hardware acceleration
requires.
Multiplayer Options: 2-4 Players: PII 400, 64 MB RAM, TCP/IP Internet
(56 Kbps dialup or better), TCP/IP LAN connection. Internet service required
for Internet play.
5-8 Players: 600 MHz CPU, 128 MB RAM, TCP/IP LAN connection.

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