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ZOOM Egypt II
The Heliopolis Prophecy
$14.95 (Win95/98/Me/XP) (Retail Box) (EGYPT2PR)

Cryo Interactive

Game

Ratings:

A+ from Just Adventure

            

Journey To the Ancient Past,
To a Time Where Kings and Goddesses Ruled the Land!

Heliopolis, the City of the Sun, the center of learning, one of the most important capitals of Egypt in 1350 BC. A frightening and horrible epidemic threatens to destroy this city devoted to the cult of the god Rê. Tifet, a young priestess of Sekhmet, the goddess of illness and medicine, sets out to find a cure to save her adoptive father and the inhabitants of Heliopolis. From mysterious revelations to strange disappearances, her quest will lead her to discover the dubious relationship that has been woven between power and religion…

In the chaos that is waiting to strike Heliopolis, will the gods be with you or against you?

Begin your quest for the truth and search for the remedy to save the inhabitants of Heliopolis. Travel through the land of the pyramids and marvel at the wondrous architecture. Witness the beautiful graphical backdrops as you attempt to solve interwoven puzzles and challenges.

  • Explore and discover that ultimately, all is not as it appears:
  • Full screen panoramic graphics in first person perspective
  • Interact with numerous characters and explore many exciting places
  • Fluid animation and realistic voice-sync technology
  • Original soundtrack beautifully mixing ancient sounds and modern composition


Requirements:

Windows 95/98/Me/XP: Pentium 200 MHz MMX, 32 MB RAM, 4 MB RAM Video Memory, Sound Blaster compatible Sound Card, 8x CD-ROM drive, DirectX compatible.


Reviews:

Quandary Reviews by Rosemary Young

"The music in Egypt II: The Heliopolis Prophecy is exceptionally good and so are the graphics. Together they build up quite a superb atmosphere that transports you back to the past and makes exploration a pleasure. It won't suit 'hard core' adventurers because it doesn't throw out any real challenges, but it may be a good choice for players who are simply after a bit of relaxation with the chance to learn something of the past."

"And I mustn't forget ... three cheers for Tifet, a feisty female protagonist. But minus one cheer because she solves a problem by fluttering her eyelashes and making false promises. I thought she was smart enough not to have to offer her body as temptation to get things done."

Just Adventure by Tom Houston

"How often do we frame an early opinion about a game by evaluating the emotional experience felt by the opening sequence? Well, if you're like me and first impressions are important, then you'll generate very positive vibes after viewing the opening sequence of Egypt II.

"Picture this in a fully animated video presentation for the opening of the story ...
"The sun rises from behind the Temple of Re, casting elongated then rapidly receding shadows that seem to race across the temple's main plaza, as the sun continues to ascend in the sky.
"The sunlight sends its beams through openings in the wall of the goddess Sakhmet's chapel, illuminating a statue of Sakhmet and revealing a black cat with bright yellow eyes moving about at the feet of the statue.
"The cat leaves the chapel, runs across the temple's plaza, then out through the gates, and you are next treated to a ground-level view from the cat's perspective of its race through the streets of Heliopolis..."

"For me, Egypt II was the best of the five (to date) historical adventure games produced by Cryo and Reunion des Musees Nationaux. It has the most interesting story, best animations and videos, and best voice acting, and it presents a heroine to adventure gaming in a way that, I think, works even better than April Ryan in The Longest Journey."





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