||(Win95/98/Me) (Retail Box) (EARTH215PR)
TopWare Interactive / SSI /
8/10 from EuroGamer
9 from GameZone Online
Your Only Safety Is on Far-Away
After years of war, Earth lies in ruins. Now, it is
plummeting into the Sun. Your only chance for survival is to fight your way
onto a shuttle to Mars. In a deteriorating landscape with hostile weather
conditions, youll need all your cunning and intelligence to defeat your
enemies. The first all-terrain, totally immersive, real-time strategy game,
Earth 2150 has revolutionized RTS gameplay.
Earth 2150 challenges you with:
- Completely 3D landscapes, changing light, and weather
- Over 45 in-depth video sequences tightly integrated into
- A nonlinear mission system with 75 highly challenging
- Handy 3D camera system and a sophisticated tracking
- Three totally different interfaces, soundtracks, and
- Multiplayer mode that supports up to 8 players.
Gamer Community Connections:
You can engage in
Internet or LAN matches for up to 8 players with the multiplayer mode. An
easy-to-use map editor lets you create your own mission map and post it to the
Internet for immediate download. Mattel Interactive will also make a steady
stream of new maps and other surprises available on the Internet.
The completely 3D
landscape demands that you take it into account as you plan your troops
movements. Will they have to climb treacherous mountains? Build protective
bulwarks? Dig entire tunnel systems? Falling bombs and hidden mines can change
the entire situation in an instant. Dynamic weather effects can lay waste to
large sections of the territory, and challenging day-and-night cycles will
affect your strategy. Youll want to watch the shadows change as the sun
rises above the horizon or sinks lower in the sky. Be ready to rethink your
strategy as you wage battle on, above, and below the Earths surface with
a full arsenal of aircraft, tanks, robots, ships, and helicopters, or construct
your own units from a choice of chassis and weapon systems.
Strategic Deployment Flexibility:
about your next action. The 75 highly challenging missions will test your
strategic capabilities. Should you search for alien artifacts or send your
troops on training exercises? Create your own troop formations, change the
squads and patrol areas, and call on computer generals to help perfect your
campaign strategy. Over 45 in-depth video sequences give you vital information,
including follow-up reports and weather forecasts. And you can keep your troops
in sight at all times with the 3D camera system.
In the year 2002 a space research corporation named the
LUNAR CORPORATION was founded. The company's goals, according to its brochure,
were to introduce humans to the glories of space travel, to monopolize space
exploration and, above all, the exploitation of space. During the crisis of
2012 - 2014, the Lunar Corporation absorbed the old NASA structure, inheriting
all its patented space technology. In 2034 the company completed construction
of the first city in orbit. They called it Orbital City 1. A stampede of
company employees and their families fled the political and economic chaos on
Earth for of the safety and security of the newly built city.
As the situation on Earth continued to deteriorate, all
those who could afford to do so left. The population of Orbital 1 increased to
the point where a second city was needed. Construction began in 2036, but was
never completed. In 2037 the first permanent base was set up on the Moon. In
2084, when the Great War broke out on Earth, all the residents of Orbital 1
were evacuated to a city on the Moon called LUNA 1. Thereafter, the Lunar
Corporation broke off all contact with Earth. Since then, it followed an
independent development path. A second orbital city, Luna 2, was founded,
several years later.
After several years of war, Earth lay in ruins. All
authority and power centers were destroyed and the planet descended into total
anarchy. The long process of restoring the old order began some years later. In
America, 12 of the previous states were reorganized into the United Civilized
States (UCS). In Eastern Europe and Asia, representatives of the Khan clan
began building their own dynasty. This strong clan had access to post-Soviet
nuclear stockpiles, which gave them a heck of a lot of weight in negotiations
with their neighbors. A new country, called the Eurasian Dynasty (ED) was
proclaimed soon afterwards. Both the ED and the UCS rapidly consolidated and
developed their respective territories. By the year 2120, no other power on
Earth could match them, and they ruled over all areas still supporting life.
After years of territorial expansion it became clear that the rulers of these
two empires were still power-hungry. War reared its ugly head. In the year
2147, the unavoidable war between the ED and UCS adversely affected the
Earths solar orbit. At first the symptoms were minimal, causing only
slight environmental changes.
Then the first signs of impending disaster were correctly
interpreted in the year 2150 by the Lunar Corporations space scientists.
They calculated that within the next few years the distance between the Earth
and the Sun would shrink by nearly 17%, causing gravitational forces to rip
open the planets outer crust, destroying all life forms on its surface.
Now the only hope was a mass migration from Earth. But the war had forced all
scientific activity into the realm of weaponry - space flight research had been
almost totally ignored. But now all available resources were poured into the
project. It soon became clear that the only escape route was to Mars. But
settling so many people there would require enormous material resources. None
of the races had the resources to do this. So they knew that not all of
Earths inhabitants would manage to escape from the planet in time. Their
response was sadly all too typical. Rather than joining forces to avoid
disaster, another murderous war broke out over the few remaining resources. The
heads of the Lunar Corporation soon decided to start exploring the Earth for
the materials they needed. Doing this meant, of course, joining in the
Lunar Corporation -
Founded in 2002, this space
research corporation aims to introduce humans to space travel and to secure a
monopoly over all space exploitation. During the crisis of 2012 - 2014 it
absorbed the old NASA structure, inheriting all its patented space technology.
In 2034 the company completed construction of the first orbiting city.
In 2035 the first
permanent base on the Moon was founded. When the Great War broke out in 2084,
the entire orbital city population was moved to the Moon to a newly built city,
LUNA1. The Lunar Corporation then broke off all contact with the Earth,
essentially becoming an independent country. A few years later, they started
construction of another city, LUNA2. By 2150 the population of both cities had
swollen to 233,000.
Eurasian Dynasty -
The Eurasian Dynasty (ED) is a highly-centralized entity
which has ruled the territories of Eastern Europe and Asia for generations. The
present dictator, who started the war, is Tiao Thi Zhe Khan of the Khan
dynasty. Pressed by ecological problems resulting from the war, and by
ever-increasing levels of environmental contamination, Khan 34th, Yong Shi
Khan, ordered the development of a technology allowing organic human body parts
to be replaced by mechanical components.
The idea was to
control population growth. Cloning centers "cyborgizing" research subjects
(actually obedient citizens) soon sprang up around the country. This devilish
system continued for 14 years until the rebellion of 2146. The rebels closed
down the cloning institutes and the citizens of Eastern Europe and Asia
returned to their former (and much more enjoyable) procreation methods.
United Civilized States -
The United Civilized States
covers the area of North and South America. At one time during the war, Western
Europe and North Africa were also under UCS control, but those territories were
lost in the year 2146 and have still not been regained.
The UCS is ruled
by the "chaos theory". Everything here occurs randomly. The citizens themselves
contribute hardly anything to their society, instead living decadent, lazy
lives, dedicated only to the pursuit of physical pleasure. All the real work is
done by robots. Naturally, a system like this has produced an equally stagnant
political system, with government heads randomly chosen by computer.
The war between the UCS and the ED has its roots in a
long-forgotten quarrel that hardly interests the UCS citizens. But it does
ensure a steady stream of entertaining TV news!
Windows 95B/98/Me, DirectX 7.0a required Windows Media
Player 6.4 or higher required Pentium II 233Mhz (PII 400 recommended) 32 MB of
RAM (64MB of RAM recommended) 450 MB minimum hard disk space 3D Hardware
Accelerated video card with 4MB RAM (Voodoo 1 or better) DirectX compatible
sound card 4X CD-ROM required (8X CD-ROM recommended) Windows compatible mouse
Multi-Player: TCP/IP, IPX, and Modem to Modem (56K or better required for modem
play; Internet Service Provider required for Internet play).
"The AI is fairly effective, and certainly not as stupid as
we have seen in so many other strategy titles. In fact, at times the AI will
put up a tremendous fight and give you a serious hiding should you fail to
manage your units properly."
"The camera in Earth 2150 can
be positioned in any way, and moved fluidly from one view to another. This
makes it extremely useful during the many battles that will occur in the course
of the game, as it allows the player to more finely position their troops."
"Earth 2150 is a great title, and thankfully its forgotten
prequel won't be able to damage the reputation that this game will bring
TopWare. Certainly anybody that has played and enjoyed other 3D strategy games
like Warzone 2100 will find Earth 2150 an extremely fun and challenging game to
by Andrew S Bub
"Yes. Earth 2150 succeeds exactly where Force Commander,
Wargames, Warzone 2100 and Machines failed; it has a camera and interface that
make sense. Camera control is fluid, useful, intuitive and actually helpful in
the game. It's easy to control your troops and pan, zoom, twist and turn to see
every aspect of the battlefield, which is the saving grace for a game this
GameZone Online by
Michael Lafferty (7/4/00)
"Earth 2150, from SSI and TopWare Interactive, is a
real-time strategy sim that may tap an overworked plot line, but still delivers
with incredible graphics, fast-paced action and layers of reasoning wrapped up
in a nice package."
"Earth 2150 is remarkable, challenging and enjoyable. This
program demands that you look ahead and plan down the line. The immediate
future may be in your reach, but what about beyond the construction. Are you
prepared to be attacked or to attack? If not, the battle is over before it
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