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| $19.95 |
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(Win98/2000/XP/ME) (Mini Retail) (DISCIPL2PR) |
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Publisher:
Strategy First
Mild Violence
Ratings:
from Games Domain
It's A Time of Evil.....
Disciples II: Dark Prophecy returns gamers to the magical realm of the
Sacred Lands where four races - the Empire, the Mountain Clans, the Legions of
the Damned and the Undead Hordes - continue the battle for the destiny of their
Gods. A decade after the First Great War, the final prophecy continues to
unfold. Deep within the crevices of the Sacred Lands, the Chosen One has
emerged, fated to bring salvation to some and destruction to others. Braced
with renewed faith and newfound conviction, each race must once again take up
the sword for the sake of their people and the glory of their God.
The Empire: once a grand populous is now in a state of chaos since
the loss of the heir to the throne. The Great Wars have devastated the land and
its people are dying from hunger and disease that may eventually bring death to
the Empire.
 The Mountain Clan: have mourned
the loss of their High King, killed during the Great Wars. Once a proud race,
their lands now lie in ruin, like the hearts of its people. Now, they attempt
to reunite their lost tribes and return to their ancient way of
life.
The Undead Hordes: are lifeless and scattered throughout the realm
after Mortis released her grasp. She has avenged her husband's death and
defeated the High King of the Mountain Clans. The Goddess now searches with the
aid of the Undead Hordes, for divine blood to revive her departed soulmate.
The Legions of the Damned: have waited a decade. The time to release
Bethrezen is near. Even though most of the heretic forces have been destroyed,
they still managed to survive and have begun to plot their vengeance as the
seal on their God's earthly prison deteriorates.
Features:
Unlimited
upgrade possible on all units and leaders.
Over 200
individually animated units and over 100 animated spells.
Each race
has a unique Saga (campaign) that tells the story from its own perspective.
Multiplayer supports up to 4 players through hot-seat, LAN or Internet.
Campaign
editor allows you to make your own custom campaigns.
Import/
Export leader function allows you to use developed leaders in multiplayer games
or stand-alone quests.

Requirements:
Win 95/98/2000/XP: Pentium II 233 Mhz 32 Mb RAM 200 MB hard disk
space DirectX 7.1 16-bit sound card CD-ROM drive quad speed or more Video Card
with 8 MB RAM
Recommended: Pentium II 300 Mhz 64 MB RAM 400 MB hard disk space
DirectX 7.1 16-bit sound card CD-ROM drive quad speed or more Video Card with
16 MB RAM

Reviews:
Games Domain by Brett Todd
"...Although the new game is really just a reworking of the original, it is
outstanding in every way. All of the story elements, fantasy fiction races, and
winning design elements have been retained, albeit in greatly enhanced forms
that make everything feel fresh. Hand-drawn character art and a revamped
graphics engine provide a romantic world that could be called "lifelike", if
real life featured wizards and orcs.
"Tactical considerations have been boosted with new
characters and more extensive development trees. Campaigns feature dynamic and
scripted events, with a more developed story and numerous side quests and
surprises. Strategic considerations remain paramount, but role-playing aspects
have been boosted to a point where you'll grow attached to individual
characters and get the sense that an epic story is unfolding."
"Although Disciples II: Dark Prophecy could be criticized for being short on
imagination, few games are as long on playability. The numerous refinements
here, not to mention the greater length and tighter story development of the
four campaigns, provide an experience that is very hard to walk away from. As
cliched as it sounds, I played until my mouse wrist was so sore that I could
barely butter bread, let alone type up this review without the aid of an
icepack. You might want to exercise a little more moderation. But believe us,
the biggest challenge here isn't the fiery Legions of the Damned, or even the
shambling Undead Hordes - it's forcing yourself to take a break."

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