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Dilbert's Desktop Games |
| $19.95 |
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(Win95/98/NT/ME/XP) (Retail) (DILBERTPR) |
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Cyclops Software / DreamWorks Interactive /
Microsoft
Game
ESRB Rating: Kids to Adults
Motivate Your Funnybone
Feeling like a cog in the vast corporate machine? Make fun
your first priority with Dilbert's Desktop Games. Choose any of 10 hilarious
games and activities from the Game Machine. Watch out for back stabbing
co-workers, clueless bosses and endless bad project ideas in this satirical
spoof on the modern workplace.
Project Pass-Off. Shove all the good
projects to Dilbert and deflect the bad ones to Zimbu, the savvy corporate
monkey.
Techno-Raiders. Use Dilbert's
technological superiority to claw your way to the top of the pecking order.
Boss Evaders. Help Dilbert toss his
status reports at an entire org-chart of pinkslip-wielding boss heads.
The Jargonator. Why communicate
clearly? Add big superfluous words to your office correspondence.
Elbonian Airlines. This game's true
fun comes in slamming managers into flying vehicles and boats that enter
Elbonian airspace.
CEO Simulator challenges you to
nurture a company from a fledgling enterprise to a multi-million dollar
corporation
Can-O-Matic 2 allows you to decide
which employees will fall victim to downsizing and which will keep their
pathetic jobs.
Enduring Fools allows you to take
revenge on employees who constantly interrupt you at work.
Intrusive Mode
The Final Word
Empowering Gameplay for Hours of
Fun
Spend quality time with your favorite Dilbert
characters.
Includes vague corporate goals and empty promises of
promotion.
Play 'till you win a priceless paper certificate of
achievement.
Requirements:
486/66 MHZ, 8MB RAM, 2x CD-ROM, Windows compatible sound
card, Microsoft compatible mouse, 40MB hard disk space, Windows 95 or
above.
Tested OK on Windows XP but you will need to create your own
shortcut.

Reviews:
The Adrenaline Vault by David Laprad
"The game brings the comic strip's satire and
style to the computer with humor and simplicity. Your goal, as an
under-appreciated and overworked employee, is to master ten games and
activities in order to upgrade Dilbert's Game Machine. To do this, you must
continue playing until you've collected seven components and placed them in the
Game Machine's Incentive Box. These items are awarded for playing games to
their most challenging levels, or for no reason at all (just like the work
place). Once you've reached your goal and all seven components are in place,
you get to print out an exclusive, personalized Paper Plaque Certificate. If
that sounds like a cheap payoff, think of it as the gold watch equivalent of
computer gaming. 'Congratulations for your years of dedicated service to our
company. Here's your Paper Plaque Certificate.'"
"Would I recommend the acquisition of Dilbert's
Desktop Games? Not to hard-core gamers. Yet I can't, in good conscience, issue
it a pink slip. An interesting thing happened while I was preparing this
review. I suggested to my wife, who considers computer games to be about as
culturally significant as cow-tipping, that she play a few of the programs. She
spent the next 90 minutes glued to the screen, laughing convulsively, and
rejecting my impassioned pleas for her to quit. I spent the next 90 minutes
lamenting my suggestion and anxiously pacing the floor as I awaited my turn to
play. It's not hard to imagine throngs of office workers crowded around a
single monitor, laughing at the antics and in-jokes, and relieving the day's
stress with a little self-deprecating humor. In fact, the game may even replace
the water cooler as the social center of corporate America! The bottom line is
that Dilbert's Desktop Games has strong entertainment value for its intended
audience, and yields a healthy measure of satirical fun. It certainly beats
working!"

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