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Desperados: Wanted Dead or Alive |
| $19.95 |
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(Win95/98/Me/2000/XP) (Retail Packaging) (DESPINFOPR) |
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Publisher: Spellbound / Infogrames
Animated violence
Game: Real-Time Team-Based
Adventure/Strategy!
The Posse That Slays Together
Stays Together
Play six Desperados, led by our hero, John Cooper, in the
wildest and toughest strategy game of all time. Accompany Cooper and his
fearless posse on their thrilling chase after the mysterious bandit leader, El
Diablo.
Beautiful landscapes and an epic story help recreate the
unbeatable Wild West atmosphere, making this the most challenging Real-Time,
Team-Based Adventure Strategy game ever. The Wild West has never been more
entertaining.
Some Mighty Fine
Features:
25 action packed missions
FMV cut-scenes and
dialogue-supported plot
Unique environments including
ghost towns, gold mines, pueblos, swamps, camps, saloons, jails, steamboats,
etc.
Exciting gunfights, bank
robberies, stealth missions, traps and awesome escapes
Supreme environmental effects
such as thunderstorms, sunsets, caverns, fires and waterfalls
Six tutorial missions
integrated into each scenario allowing players the opportunity to test and
become familiar with each character's features
Once each character has been
introduced and gathered, you will have over 30 different character skills to
choose from
Objective is to select the
appropriate weapon of defense in order to defeat your enemy and to advance to
the next level without getting caught or killed
The Story
El Paso, New Mexico. The Twinnings & Co-Railroad Company
gets robbed once to often. Twinning's representative, Smith, hires John Cooper,
as a means of apprehending this group of bandits and putting an end to their
raids.
Cooper starts by gathering his old allies,
a handful of stereotypical western characters. This team will work together at
locating the bandits and claiming the reward money. They follow Smith's
information, which eventually leads them to Sanchez, the leader of another
gang.
Cooper and his posse overcome Sanchez, who claims not to
have been involved with the train raids. Cooper decides to take advantage of
the situation and attempts to make some fast cash by delivering Sanchez to the
Marshall.
On their journey back to El Paso, Sanchez provides some
valuable information. He informs them that a mysterious stranger named El
Diablo, is attempting to unite all of New Mexico's bandits, in order to become
the leader of an incredibly powerful army. Cooper also discovers that El Diablo
received insider information about the trains.
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John Cooper The Leader of
this gang of Desperados. Hero marksman and hired bounty hunter. |
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Doc McCoy Skillful at
picking locks and healing the wounded members of his team. |
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Kate O'Hara The game's vixen who uses her sharp gambling skills and beauty to
beat the enemy. |
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Sanchez Former bandit who uses heavy weapons as a means of avoiding enemy
attack. |
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Sam Expert in explosives. His favorite toys are TNT and
dynamite. |
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Mia Yung The young ingenue whose naive look and charm helps her to easily
outsmart the villians. |
Requirements:
Win95/98/Me/2000/XP: Pentium II 266 MHz or AMD K6-2
Processor, 64 MB RAM, SVGA 640 x 480 or better, 16 bit color, 4x CD-ROM or
better, DirectX sound card, mouse, keyboard.
Reviews:
Just Adventure by Randy Sluganski
"Imagine famed western director John Ford (Stagecoach, The
Man Who Shot Liberty Valance) developing a computer game. Just as his movies
were known for developing a strong microcosm of characters inside the maelstrom
of the wild, wild west, so too does Desperados. Desperados is, along with Max
Payne, the most fun I have had playing any game this year. I am not in
particular a huge fan of Western movies or even strategy games for that matter,
but that is quickly changing as many genres incorporate the better elements of
adventure gaming."
"Each character also has an array of
special moves or tricks that can be used to progress through a level. For those
who think I am committing blasphemy by gushing so over an adventure/strategy
game, there are literally dozens of situations you will encounter that are the
equivalent of any puzzle in an adventure game. For example, pyromaniac Samuel
Williams carries a rattlesnake around in a sack. The sack can be placed on the
ground in a troublesome area, and when an opponent attempts to pass, the snake
will attack and kill him. This nifty trick was working great for the most part,
but occasionally a bad guy would notice the movement in the bag, shoot the
reptile, and then overtake my gang. What happened was I was a victim of my own
success!..."
"Desperados plays like a movie and adventure game in other
ways. The missions are not helter-skelter but actually build upon each other to
advance the storyline. There is ongoing chatter between the characters and
enough twists and turns to fill the pages of a cheap paperback novel. Lengthy
cutscenes between the missions are not just eye candy filler and always add
another layer to the plot. Even the music, while not on a par with High Noon,
had me humming along and is suggestive of the old matinee Westerns. The
developers have done a great job of recreating a time when Westerns were the
undisputed king of Hollywood."
IGN Review by Steve Butts
"Take one part The Wild Bunch, add a splash of the A-Team
and pour it into a Commandos shaped Jell-O mold. The result? The Adventures of
Brisco County Jr. of course. But one other likely outcome of the mixture is an
incredibly fun and stylish game called Desperados. It's captivated me for two
weeks now -- even causing me to skip out early on our weekly IGN yacht parties
and clam dives. The game does have some significant shortcomings, particularly
in terms of its interface, but with everything that the game gets right you'll
find it hard to stay mad at it."
"From a standpoint of difficulty, Desperados is a
little on the hard side. Although there are significant differences among the
various enemies, they are all pretty sharp. And since it only takes a shot or
two to take out one of your characters (which instantly ends the game, by the
way), the principle of 'save early, save often' definitely applies here.
"The game gets the style almost exactly right. It's
important to note here that style is not necessarily the same as authenticity.
Rather this game takes a much more cinematic approach to the subject.
Haciendas, bandit camps, frontier towns and numerous other environments are
convincingly laid out and brought to life with lots of bystanders. Scarecrows
will scatter as you crawl through a cornfield and shopkeepers will run to get
the local authorities when they see a crime. There's definitely a lot of
atmosphere here..."
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