|| Crusader: No
Only) (Retail) (CRUSADERPR)
Origin / Electronic Arts
Teens and up (contains animated violence)
4 1/2 stars from CD-ROM Today - Critic's Choice
4 1/2 stars from Computer Gaming World - Action Game of the Year,
A- from Videogame Advisor
A- from PC Games
As a Silencer - one of the elite enforcers of the World Economic Consortium
- you're supposed to be incorruptible. But if the system you serve is utterly
corrupt, where does that leave you? You go over to the Resistance, the same
pack you used to hunt down.
Now, your former employers better watch their backs because you're coming
after them with all the firepower at your command. No pity... no mercy... no
rendered SVGA graphics
jump, roll and crouch
damage from every round fired
with friends and foes
of terrain types - explore refineries, labs, military bases and a space
robots, gun turrets and more
Requirements: MS-DOS 5.0 or higher, 8 megs RAM, 30 megs free hard drive
space, VESA or PCI local bus video, double spin CD ROM. 256-color VESA
compatible SVGA. Soundblaster/ SB Pro/ SB 16/ SB AWE or 100% compatible sound
Recommended: Intel Pentium 60+, 12+ megs RAM, 55 megs free hard drive space,
quad spin CD ROM
Does not work on Windows ME or XP.
Computer Gaming World, December 1995
"Crusader: No Remorse is an all-out action game utilizing a heavily modified
Ultima VIII graphics engine. The view is a skewed 3-D perspective which scrolls
as you move. The graphics are all SVGA and they sure are gorgeous. Origin has
created the most graphically stunning game world I've seen."
"Crusader is a mission-based game offering up 16 different 'opportunities'
to stick it to the WEC. The general flow is that you get your mission briefing
from commander Ely, teleport into the site, do your dirty work, and then the
'Wizard', the Resistance techno-junkie, will beam you the coordinates for your
'dust off' point."
"What happens in the middle is the meat of the game. The mission
environments are massive, yet they are constructed in such a way that you'll
rarely get confused. That this can be done without it seeming like you're being
led by the hand is quite a feat. Once in the mission, Crusader is a relatively
simple game. Which is not to say it's easy. It's simple in that you can grasp
the mechanics and nuances of the gameplay rather quickly, and they remain
consistent throughout the play experience."
Videogame Advisor, September 1995
"Origin has created a masterpiece in the mission-based action game genre.
This game is pure joy to play."
Computer Shopper, February 1996
"Crusader is a mix of 3-D Doom-like carnage and weapons, but with more
emphasis on tactics and strategy. Missions consist of blasting your way past
numerous WEC guards, remote security cameras, armed mech robots, and assorted
booby traps to reach your objective, which is hidden in the depths of a WEC
complex. You'll also have to throw numerous switches and collect keycards to
make progress. Your objectives range from downloading chip plans or rescuing
hostages to blowing up super high-tech equipment, all in the name of bringing
the WEC to its knees."
"Crusader is a very entertaining game that gets your blood pumping,
especially at the higher levels of difficulty, but it isn't without rough
edges. If you can look beyond them, you can guarantee yourself a wild and fun
CD-ROM Today, February 1996
"First, Crusader is great for what it it's not: It's not a
first-person Doom clone or a side-view Mortal Kombat-like
fighting game. We've seen enough of those, thank you. The world of
Crusader, following the lead of the classic Syndicate, is viewed
instead from a skewed, top-down perspective."
"To give Crusader variety, Origin built in a number of light puzzles,
most of which involve keys, levers, and lasers; game play, however, is
primarily action. While the storytelling elements (which use video - are poorly
handled, the game is a technical marvel overall, with rich SVGA graphics as
well as superb sound effects."
© 1993-2000 CDAccess.com, Inc.