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ZOOM Command & Conquer Generals:
Zero Hour
Sold Out (Win98/2000/ME/XP) (Mini Retail) (C&CGENZHPR)
Discontinued

Requires Command & Conquer Generals to play

Publisher: EA Games

Game: Strategy / Warfare

Violence / Blood

Ratings:

from Games Domain

The Hour Is Now!

Prepare to unleash the absolute latest in modern weapons technology against the world’s most powerful Generals in Command & Conquer Generals Zero Hour. In the next era of military strategy and might, you’ll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.


The first expansion pack for the critically acclaimed Command & Conquer Generals challenges players to square off against the world’s most elite commanders for battlefield domination. Even the most experienced C&C Generals veteran must learn new strategies and tactics to take full advantage of -- and learn to defend against -- the next generation of the world’s most lethal weapons. With new units, structures, and upgrades, as well as the all-new Generals Challenge Mode, Zero Hour delivers all the firepower you’ll need in your quest to become the ultimate modern warfare General.

Features:

Next-Generation Weapons for the Next Generation of War: Unload on your enemies with an all-new, hi-tech arsenal featuring 30 new units and 20 new upgrades from the Chinese ECM Tank to the United States Spectre Gunship.

The Ultimate Challenge: Enlist in the all-new Generals Challenge mode where you match your strategies-and your next-generation arsenal-against 9 enemy AI Generals with unique personalities, tactics, and taunts.

New Missions, Tomorrow’s Headlines: Destroy the U.S. fleet in the Mediterranean, root out a splinter cell in Cairo, infiltrate a U.S. intelligence building, and send in special operatives to capture weapons of mass destruction.

More Ways to Achieve Global Domination: Utilize a massive arsenal of new units, new structures, and new upgrades-next-generation military advancements include weapons designed with microwave, laser, and satellite technology.

Combat Training: The all-new Combat School feature tracks your stats and provides post-mission analysis-study the feedback to improve your battle strategy.

Combat the Elements: Weather effects further immerse you in a more realistic combat environment.

Requirements:

Windows 98/98SE/Me/2000/XP (Windows NT/95 NOT supported) : 800 MHz Intel Pentium III or AMD Athlon processor 128 MB RAM 8x CD-ROM/DVD-ROM drive 1.8 GB free hard drive space 32 MB video card using the Nvidia GeForce2, ATI Radeon 7500 AGP video card, or more recent chipset with DirectX 8.1 compatible driver DirectX 8.1 compatible 16-bit sound card Keyboard; Mouse

Original Command & Conquer Generals required to play expansion pack.

Reviews:

Games Domain by Giles Bird

"While no-one could dispute that Command and Conquer: Generals was a fine game, there was the mild irony that despite the game's name, there weren't actually any generals actually in it. Instead, there were general powers that you earned as you played. The Zero Hour expansion pack sees this omission redressed with the addition of actual generals to command your troops. And it's an addition that works wonders to give the game new personality and gameplay.

"The Zero Hour expansion doesn't introduce any new playable sides so much as it just reorganizes the sides it already has into focused strategies. For instance, the USA can be played as the Air Force General, Super Weapons General or Laser General. Or you can just play as the plain ol' USA. No matter what you choose, you'll find a lot of new stuff has been added since the original game: there are new units, abilities, upgrades and general powers."

"All told, Zero Hour is a great example of how an expansion pack for a real-time strategy game can add a lot of new playability without necessarily adding a lot of extra stuff. It might seem spare when you consider it consists mainly of tweaks and minor additions, but it makes Command & Conquer: Generals play like a new and much better game."

 


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