||(Win95/98/ME/XP) (Retail) (BYZANTPR)
Stormfront Studios / Discovery Channel Multimedia / Interplay
ESRB Rating: Kids to Adults - Realistic Violence
A from Just Adventure
from Four Fat Chicks
Prepare Your Imagination
The summons from your friend in Turkey promises you a story
that any investigative journalist would die for. Once in Istanbul, you begin to
suspect your friend's words may prove prophetic, as you are plunged into a
conspiracy that's plundering the legacy of a lost civilization. In this
dangerously authentic adventure, you'll need all your reporter's instincts and
skills to solve your way to the truth...or perish in the attempt. Now, let the
journey begin. But remember: Trust no one. Suspect everyone. And play as if
your life depends on it.
Immersive 360º environments, authentic ambient
sounds and originally scored music draw you into the thrilling, mysterious
world of Istanbul.
The intricacies of Turkish art and culture create a
myriad of intriguing plot twists and puzzles.
Stunning, detailed 16-bit 3D models create a graphic
backdrop unlike any other adventure game.
45 minutes of live-action video shot on location in
Turkey bring the exotic people, places and action of Istanbul to life in a plot
mired in ciphers, betrayal and intrigue.
You're a freelance American journalist looking for your big
break, when an e-mail from Istanbul offers you the scoop of a lifetime. Your
old college friend, Emre, has stumbled upon a secret that could bring an
international antiquities smuggling ring to its knees. Pack your bags - you're
in for the ride of your life.
Istanbul - crossroads of East and West, city of
contradictions - where passion meets betrayal, and unimaginable wealth meets
abject poverty. The minute you step off the plane, the intrigue begins. Emre
has disappeared, the Turkish police are in hot pursuit and you're alone in a
teeming foreign city - left out like bait, to see which sharks come up to feed.
Before you can even unpack, you find you've become the prime suspect in a
brutal international murder.
You need all your investigative skills to track Emre's trail
and bring to light the international plot he started to uncover. Your adventure
takes you through three thousand years of Istanbul's mysterious past: from
ancient Ottoman palaces to the frontiers of high-tech virtual reality. Only you
can piece together the truth in this landscape of deception. Unravel the
ancient intrigues of sultans and emperors. Decipher which of Istanbul's elusive
inhabitants will lead you to the truth, and which to death. Turn your
reporter's instincts on high.
Trust no one. Suspect everyone. One wrong move and you're
Windows 95/98/ME/XP, Pentium processor 90 or higher (133 or
higher recommended), 16MB of RAM, quad speed CD-ROM drive, hard drive (up to
55MB), Windows 95 compatible sound card, video/audio card compatible with
Microsoft Direct X drivers, mouse, SVGA display 16-bit color (thousands of
colors), local BUS (PCI or VL), Intel MMX technology (not required).
6 CDs. Works OK under Windows XP; may require Windows 95
compatibility mode. There can be problems saving the game. We believe this
problem occurs on hard drives with large amounts of free space but we are not
certain. We installed it to a smaller drive and it worked fine after that.
There is also a utility program which creates large temporary files to solve
this type of problem called Philip.exe.
Adventure by Ray Ivey
"However, there's one more element to this game
that pushes it right over the top and onto my All Time Greats List. And that is
the use of a virtual reality simulator.
"I have come across the virtual reality gimmick
in several games, most notably in Ripper and Nightlong, and I must say that, as
gimmicks you can use in building an adventure game, it's a darn good one. In
the case of Byzantine, it's simply a masterstroke.
"Again, without giving too much away, let me
just say that you have to use a virtual reality simulator to help you foil the
smugglers. This involves scanning sections of the real, present-day buildings
and artifacts, using the scans to help complete VR recreations, and then
exploring the resulting recreations in order to discover new facts. It's not
only a chance for the graphic artists to go crazy, it's simply an irresistible
feature to an already good story.
"I played the game with a friend who works in a
museum, and she felt she had died and gone to Game Heaven. Playing out across
seven CDs, the game is large, rich, and of appropriate length. By the time we
had finished the game, we felt we had actually been to Istanbul and foiled the
smugglers ourselves. It was one of the most satisfying games I've played."
Four Fat Chicks by Skinny
"Wending my way through both the virtual areas and
the lavish filmed portions of the game never proved disorienting, except for a
somewhat nasty timed hallway maze at game's end. I did wind up with a couple of
unused inventory items, but I hesitated to label them red herrings as I
questioned whether I just missed fully completing a scene or two in the game.
This may possibly have been because I had half of Istanbul gunning for me by
the end, but perhaps your trip through the game will be somewhat different all
around. There were multiple conversational options, which occasionally prompted
different responses from interviewees, and maybe different final choices at
those times could have redirected my path through the game."
"I absolutely loved the many layers of
Byzantine's thrilling tale; they slowly swelled to a final climax, explaining a
lot and wrapping up the loose ends in a very satisfying way. The many puzzles
were all very organic to the plot while still being varied and original, as
well as appropriately challenging for a seasoned adventure gamer. Its
educational aspects were mostly optional via museum tours and the like, but I
felt compelled to soak up every last bit of this engrossing game.
"In case you couldn't tell, Byzantine: The
Betrayal quickly planted itself among my top-10 favorite computer games of all
timea star among stars. My only regret is that there was never a
Byzantine 2 ..."
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