||(Win95/98/Me/XP) (Retail) (BULLRUNPR)
Violence: Damage to realistic objects
4½/5 from Strategy
American Civil War
TalonSoft's award-winning Battleground Series returns to the ever popular
American Civil War! Battleground 7: Bull Run delivers two epic battles for the
price of one!
July 21, 1861
The earliest large-scale engagement of the Civil War, the First Battle of
Bull Run found J.E. Johnston's outnumbered Rebels fighting a desperate delaying
action versus the powerful Union army of Irvin McDowell. It was in this battle
that General Thomas J. Jackson earned his famous nickname "Stonewall".
August 28 - 30, 1862
During the following summer, Robert E. Lee lured John Pope's Union army into
a deadly trap on the already blood-stained fields of Manassas. Known as the
Second Battle of Bull Run, this smashing Confederate triumph paved the way for
Lee's subsequent invasion of the North!
easy to play, difficult to master!
Command Control - Command some or all of your army, ideal for novices!
historically accurate uniforms grace the screen!
from a wide variety of scenarios, including many "What if's?"
Unprecedented dynamic computer opponent!
period music by Bobby Horton, contributor to the Ken Burns - PBS Civil War TV
Modem-to-Modem, Null Modem, and Play-by-E-mail features allow head-head play
against your best friend!
Proof Install Program, get up and running quickly!
Windows 3.1 or Windows 95/98/Me/XP, 100%
PC compatible, 486DX PC or Pentium PC, 5 MB minimum free space on hard drive,
Double Speed CD-ROM, 8 MB RAM minimum, Microsoft-compatible mouse, 256 Color
SVGA, Supports 640X480, 800x600 or 1024x768 screen resolutions, All
Windows-compatible sound cards.
Strategy Plus by Chuck Klimushyn
"Bull Run continues TalonSofts blend of multimedia gloss with a
rock-solid regimental-level wargame. The game combines period accurate music,
reenactment FMV sequences, and convincing armament sound effects to deliver
TalonSofts trademark You are there experience. The
reenactment sequences are entertaining enough to leave toggled on far longer
than most other competitors efforts. The artillery sequences are
especially well done and worth the slight delay in game play to view."
"'One of the most noteworthy new additions to TalonSofts engine is the
inclusion of Internet play. This has been extremely well implemented. Players
with access to a TCP/IP connection can engage in head-to-head play for the cost
of a local phone call and the connect charges of their Internet provider. The
movement of enemy units is seen as they come into view, as opposed to the
playback function of email contests. This can have quite an emotional impact
when one sees a divisons worth of hostile units roll out of a patch of
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