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Blade Runner |
| Sold Out |
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(Win95/WinNT) (Retail) (BLADERUNPR) |
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Westwood Studios
Game
ESRB Rating: Teens (Ages 13+) - Animated blood and violence
Ratings:
90% from PC Gamer - Editor's Choice
from the Adrenaline
Vault
8 from
boot Magazine
Los Angeles November, 2019
Armed with your investigative skills and the tools of the Blade Runner
trade, you'll be immersed in a world that lives and breathes around you with
breakthrough lighting and visual effects. Your ability to survive will be put
ot the test in the richest game environment ever created for your PC.
Immerse
yourself in the dark, gritty world of Los Angeles 2019, where you become both
the hunter and the hunted
Four CDs
packed with over 100 interative environments including original movie sets
Groundbreaking Real-Time story sturcture creates a unique experience every time
you play
Interact
with over 70 motion-captured charaters, all with Artificial Intelligence (AI)
and their own agendas
Stunning
visuals, as well as atmospheric smoke, fog, fire and rain that affect your
character in Real-Time
Top notch
Hollywood talent from the original film including Sean Young, James Hong, Joe
Turkey, Brian James and William Sanderson
Rich,
ambient, multi-track audio environment creates an immersive gaming experience
Includes
specially recreated cuts from the original Blade Runner soundtrack
 Continually
animating, full screen, high resolution cinematics and game play in millions of
emulated colors
Dramatic
camera movements - during gameplay - heighten the Blade Runner experience
Step into
the role of a Blade Runner by utilizing the ESPER photo analysis machine,
administering the Voigh-Kampff replicant detetion test, flying in a police
Spinner and analyzing clues with your Knowledge Integration Assistant (KIA)
Breakthrough Real-Time lighting, such as directional, color, volumetric,
attenuated and animating effects
No
hardware acceleration required
Requirements:
Windows 95 and Windows NT 4.0 (with service pack 3.0 or higher), Pentium 90
MHz CPU (Pentium 133 recommended), 16MB of RAM (32MB recommended), 16 bit SVGA
graphics card w/2 MB video RAM, hard drive with 175 MB available (300MB
recommended), 4x CD-ROM drive, Microsoft compatible mouse and mouse driver,
Windows 95 & Windows NT supported sound cards.
Reviews:
The Adrenaline Vault by Emil Pegliarulo
"...Well, fans of the film are in for the time of their lives. Blade Runner
the game is every bit as dark and exciting as Scott's magnum opus. In fact,
even if you've never seen the movie, chances are you'll find Blade Runner as
fun and intriguing as any other adventure game on the market today."
"Whether you're a fan of Ridley Scott's movie, or just a gamer looking for
that next great adventure, Blade Runner comes up a winner. As much a neo-noir
mystery as it is a simple adventure game, it blends so many elements together
so well, I can't help but give it my highest recommendation. The folks at
Westwood didn't cop out and rely solely on the popularity of the film to carry
their product; instead, they created a magnificent title that could have easily
stood on its own two feet. Make no mistake -- with or without the film license,
Blade Runner the game is an incredibly solid entry into the adventure genre,
and one I am certain will become a classic."
"Gameplay:
"Adventure" is such a broad-ranging term, and can encompass so many
types of games. Blade Runner is not the typical "figure out the puzzle," "flip
the switches in the right order" adventure that has come to dominate the genre.
Instead, it is a character-driven mystery, an interactive detective novel where
the player is in complete control of his or her progress. The gameplay in Blade
Runner is particularly effective because it based not on goofy puzzles or silly
riddles, but on solid, logical, story-driven events. Things happen because they
happen; it's the player's job to figure out why and how events transpired as
they did. In this way, both the player and McCoy himself start the game from
the outside looking in, and eventually get drawn deeper and deeper into the
thick of things. I can't remember any game (adventure or otherwise) as
well-written or tightly constructed as this one. All of this adds up to one
incredibly entertaining gameplay experience."
boot Magazine, February 1998
"You 'control' Blade Runner Ray McCoy through a dark yet strangely
beautiful, futuristic Los Angeles. But this isn't the free-motion control that
third-person games such as Tomb Raider have led us to expect; it's a
point-and-click adventure game. Still, this glorified screen troller makes up
for these limitations with mesmerizing lighting and special effects - all
without hardware acceleration. The game's dynamic light sourcing lends an eerie
sense of realism to all the pre-rendered environments - lights flash off and on
while changing colors and direction, and objects and characters cast ominous
shadows. Realistic raindrops pitter-patter on the streets as light is reflected
on the wet pavement. Gog, steam, and mist rise on the horizon, adding just the
right touches of foreboding and surrealism. In fact, the volumetric lighting
effects are some of the most stunning we've ever seen. But make no mistake,
under all this eye candy is one hell of a gaming experience.
"Blade Runner the game takes place concurrent with the events in the
film of the same name, so you'll meet several of the movie's characters and
visit some familiar locations, such as Tyrell Corporation, but the story is
completely new and original. By choosing between numerous paths - what love
interest you pursue, whether you help or kill the replicants - you get a unique
experience each time you play. Almost any character can be a replicant in one
game and human in the next, including yourself. With all these options and
seven possible endings, this is an adventure game with good replay
potential."
"Blade Runner is one of those rare adventure games that gets most
everything right. From its cutting-edge technology to its engrossing gameplay,
Blade Runner is for anyone who dreams of electric sheep."
Computer Shopper, March 1998
"Based on the 1982 Ridley Scott film, the game Blade
Runner is even more faithful to the original Philip K. Dick story, 'Do Androids
Dream of Electric Sheep,' on which the movie was based. The animated and
intensely detailed game closely follows the original plot. You're a detective
in Los Angeles 21 years in the future. But rather than finding people, your job
as a Blade Runner is to hunt down renegade androids, called replicants, and
extermiante them. Like a 21st century Sam Spade, you inspect crime scenes,
interrogate witnesses, deliver a few droll lines, look for clues, and 'retire'
replicants. But those hoping to play Harrison Ford in this digital version will
be disappointed. Rather, your persona is the animated Blade Runner McCoy, who's
nearly as deadpan as Mr. Ford.
"What makes the four-disc Blade Runner stand out from similar multi-disc
titles is its attention to detail and cinematic qualities. Helped in part by
the participation of one of the movie's original designers, Syd Mead, subtle
effects have been added in every scene, including moving shadows, shifting fog,
and hazy smoke. Much of the film's original Vangelis soundtrack has been
retained as well, and can be heard as your flying cop car skims through the
perpetual rain past 10-story-high electronic billboards."
"Although the characters all have a stiff, robotic demeanor, the plot twists
and stunning visuals will definitely hold your attention. Indeed, Blade Runner
satisfies both factions of its audience: The art crowd can still busy itself
deconstructing the racial, political, and philosophical subtexts while the rest
of us blissfully blast away replicants."
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