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ZOOM John Saul's
Blackstone Chronicles:
An Adventure in Terror
Sold Out (Win95/98/ME/XP) (Retail) (BLACKSTPR)

Legend Entertainment / Red Orb


ESRB Rating: Teen (Ages 13+) - Animated blood and gore


A from JustAdventure

Welcome to Blackstone Asylum

Fasten your straight-jacket. It's time to immerse yourself in the chilling world of John Saul's Blackstone Chronicles: An Adventure in Terror - where tortures spirits from the past offer you the only hope of saving your missing family. And your sanity.

Terrifying psychological thriller set in the imaginary world created by John Saul in his NY Times bestselling book series, The Blackstone Chronicles.

Brilliant 24-bit color showcases the immersive terror of the Blackstone world.

Tortured spirits from the asylum's grim past are your only hope as you search desperately for your missing family.

Intuitive point-and-click interface provides easy accessibility to compelling gameplay.

Chilling storyline is a collaborative effort between series author John Saul and award-winning game designer Legend Entertainment.

First published in 1976, John Saul's name is synonymous with psychological terror. He has written 18 New York Times paperback bestsellers in the last 18 years, with over 60 million books in print in 37 languages around the world.


Windows 95/98/ME/XP, Pentium 166 (P200 or faster recommended), 32MB RAM, 8x CD-ROM drive (12x recommended), hard drive with 180MB free space, 24-bit PCI video card with 2MB RAM (4MB recommended), DirectX 6 compatible sound card, DirectX 6 compatible mouse and keyboard.

Tested OK on Windows XP. May require Windows 98/ME compatibility mode.


JustAdventure by Randy Sluganski

"Hi. Come on in! I am the only one left, your know. Well, except for my little friend mousey. Come closer and I'll tell you a secret. Don't be afraid. I didn't want the game to end so I hid in this little room... What game was I playing? Why, John Saul's Blackstone Chronicles: An Adventure in Terror...."

"Since the very first day that I read the Blackstone Chronicles serialization, I knew that I must one day visit the asylum. Now, thanks to the imagination of John Saul and Bob Bates, my fondest dream has come true..."

"The puzzles in The Blackstone Chronicles run the gamut from inventory-based to timed. If you don't complete the timed sequences within the allotted time frame, then you die. Slowly. Excruciatingly. Exquisitely. My favorite was when I was locked in a dark box and ... well, I don't want to give away the good parts!..."

"Like Peter and the Wolf, every room, every character in The Blackstone Chronicles has its own music. Organ music reverberates from the chapel; frightening music that sounds as if it could have come from a 1960s horror classic like The Haunting..."

"Am I insane? For this game, yes. As concerns other matters ... you be the judge. Enter, if you dare, the horrific world of The Blackstone Chronicles. But beware, for if you run into me, I may then be the one trying to save you. What is that clicking noise? you ask. Oh, that is John Saul. I kidnaped him and put him in the little room that Josh was in so that he could work on the add-ons and sequels for The Blackstone Chronicles. Type faster, John. Come, mousey, we must go now."

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