||(Win95/98/Me/XP) (Retail) (BULGEPR)
Talon Soft / Empire Interactive
3 stars from Computer Gaming World
91% from PC Gamer - Editor's Choice
Fast and Furious WWII Action
Time: December, 1944
Place: Ardennes, France
Battleground 1: Bulge is like no other historical strategy game you've ever
played. With the revolutionary Battleview combat system you can relive crucial
moment during the Battle of the Bulge, the most famous American land battle of
WWII. Can you hold off the advancing German war machine? Dig in with the U.S.
101st Ariborne defending freedom from the Nazis at Bastogne, or ride to victory
with the legendary German King Tiger tank. Take command of Peiper's infamous SS
or lead a blistering U.S. counterattack to retake Stoumont.
Completely new 3-D graphics
game engine featuring strength-point losses, enhanced unit concealment and
variable A/I advantage control
Platoon-level action at 250 meters per hex
Full-feature Scenario Editor
head-to-head via modem-to-modem, null modem, play-by-emain or two-player hot
seat with Fog of War
Drag-and-drop movement and combat
Command Control: Command som or all of your forces - ideal for novices
historical scenarios, covering actions around Bastogne, Clervaux, Stoumont, La
Gleize, St. Vith, and Rochefort!
Requirements: Windows 3.1 or Windows
95/98/Me/XP, IBM and 100% compatibles, 486DX33 minimum, double speed CD-ROM
drive, 8MB minimum RAM, Microsoft compatible mouse, 256 color SVGA, 640x480,
800x600, or 1024x768, all Windows compatible sound cards.
Computer Gaming World, January 1996
"Battleground: Ardennes, the first game released by new publisher
TalonSoft, recreates 23 battles between the American and German armies from
December 1944 to January 1945. The game also includes three hypothetical
scenarios and a tutorial scenario. In the early battles, the initial confusion
caused by the surprise German onslaught forces the Americans to fight holding
actions against overwhelming odds. On the German side, Ardennes portrays
the difficulty of conducting a blitzkrieg attack through close terrain in the
dead of winter. Later, the Germans must contend with a massive American
counterattack to avoid being trapped in the bulge their offensive created."
"Even though Ardennes is designed more with fun than realism in mind,
it does use historically accurate orders of battle, providing players with a
true picture of combat in World War II. Infantry units far outnumber armored
units and must be relied upon to conduct the brunt of the fighting. In
addition, German Tigers and Panthers are represented in the numbers in which
they were actually present. You quickly learn to appreciate armored support
when you have it, and avoid subjecting your tank units to unnecessary risks.
"Long-term playability is a question mark. With the weak AI, veteran
wargamers will find that all but the most difficult scenarios can be easily won
on the first attempt. And even though the AI will vary its strategy from battle
to battle, once you've played and won a scenario from either side, playing it
again seems almost pointless. Modem play is nicely done and helps make up for
the lack of challenging AI. The scenario editor does add to the long-term value
of the game, but because you're limited to the three map sets that come with
Ardennes, you can't alter the terrain or create new maps."
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