||(Win95/98/ME/2000) (Retail) (BATTISLEPR)
Publisher: Blue Byte
Game - Conflict Simulation
from Adrenaline Vault
It is the Year 345 of the New Age
The year is 345 NA on the planet Chromos, a civilization that once boasted a
flourishing society ruled by the Council of the Wise! Power struggles, war,
that is the reality on Chromos now, and with The Andosia War, the Battle Isle
saga continues its fateful course.
Far from the capital, Hallwa, a sect called the Children of Haris arises and
develops into an imposing military power under the leadership of a mysterious
and attractive woman. The production of Andosia, a rare secretion, seems to be
at the core of all the sect's activities. The sect propagates its intentions
unabashedly: the eradication of the Chromian state and, in its place the
absolute rule of the sect's charismatic ruler. Following a surprise military
attack, the Chromian leadership receives a puzzling message...
Battle Isle Immerses the Player in Every
In the tradition of the Battle Isle series, the tactical aspects of the game
are carried out in turn based mode. In contrast to a pure real-time strategy,
this allows not only more game depth but also more lavish graphic effects,
zooms and camera chases, immersing the player in every event. For the execution
of military actions, humans with their strengths and weaknesses, as well as
tanks, gunboats, inter-island missiles, and plasma artillery are available.
Light conditions change during the course of the day. The weather, the seasons
and even the tides play a key role in producing goods and planning tactics and
strategy. Only quick and flexible planning, the skillful allocation of
resources and good judgment will be the keys to success!
A core component of the strategy involves
securing the necessary resources and carefully planning how they are to be
used. Raw materials must be collected, factories, research facilities and power
plants have to be built and transportation systems have to be created.
Depending on the stage of economic and scientific development, the production
of a diverse range of armaments is possible. All of this, including the actions
of the player, take place in real time and continue in the background while the
player plans and sets up his military maneuvers.
economic processes run in real time. You research, mine raw materials, and
build up your industries to support your units.
battlefield you will be making decisions, move for move. The conditions of the
terrain are just as important as the training of your soldiers and the
development of new technologies.
Experience Chromos in the completely new richness of 3D - with incredible
landscapes and a spectrum of colors through the day and through the
compelling background story serves as a backdrop for the unfolding events. You
not only take action with military units but also with realistic
Features in Single Player Mode
- Unique combination of turn-based and real-time resource management with the
utmost in excitement and incredible game depth.
- Fantastically created 3D graphics with landscape elements including
mountains, seas, trees, cliffs, buildings and bridges!
- Fast camera chases, close-up zooms, and special effects.
- Graphically animated changes in weather, time of day, time of year and
tides, all with direct strategic significance.
- Military actions with no fewer that 40 finely detailed human figures and
military machines, nearly all of which can be upgraded.
- 23 detailed buildings, which can be expanded for a variety of economic and
- Do research on weapons, technologies and factories.
- Captivating background story based on the Battle Isle saga.
- Two campaigns with 23 missions altogether.
- Cut scenes with comics-style artwork by Alexander Lozano!
Features in Multi Player Mode
- Network (LAN) gaming with up to eight players on two teams.
- Internet gaming without additional costs via the Battle Isle Internet
- Player identification with player's own unique flags on tanks and
- Automatic update of the game via the Internet.
- Extensive web pages with player forums and ranking lists.
Pentium II 300 MHz (Pentium III 600 MHz recommended), 64 MB RAM (128 MB RAM
recommended), 8 MB 3D graphics adapter (32 MB 3D graphics adapter recommended),
DirectX 7, 300 MB free hard disk space, 4x CD-ROM drive, DirectX compatible
sound card, mouse, 56K modem for Internet matches.
Supports: Local Area Network (LAN), TCP/IP protocol, CD Audio, EAX,
Bump Mapping, Cube Mapping, T&L, Blue Byte Game Channel.
The Adrenaline Vault
"Amazing graphics are what truly separates The Andosia War from not only its
predecessors, but also 90 percent of all turn-based strategy titles. Most
competing games use poorly scaled models for buildings; consequently, the
appearance of moving units tends to be off-balance. The Andosia War's approach
to visual presentation is, while not unprecedented in a strategy game,
certainly a much better application of 3D-accelerated polygonal warfare than
Force Commander. The buildings in Battle Isle stand tall and proud, looking
much more authentic when compared with the relative size of each unit. Not only
do the structures and units look gorgeous, the special effects reach a similar
level of distinction. Plasma bursts shoot out of medium tanks in a streaming
blend of violet and indigo, while explosions ignite the screen in a mix of
bright orange and crimson. Visually, The Andosia War rocks the boat for
turn-based strategy games."
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