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B-17:
Flying Fortress: The Mighty 8th |
| $14.95 |
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(Win95/98/Me/XP) (OEM w/ manual) (B17PO) |
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Publisher: Microprose
Game
Ratings:
7/10 from Eurogamer
The Mighty 8th!
They called it `The Mighty Eighth', the US Army Air Force
8th Bomber Command that flew daylight missions over occupied Europe, striking
at specific military targets with pinpoint accuracy. B-17 Flying Fortress 'The
Mighty Eighth' grabs all the latest revolutionary 3D graphics technology to
recreate that period and gives you total control of every aspect of this
strategic air war (including the opposition). Command one B-17 or a squadron of
twelve in full battle formation, look after 10 or 120 crewmen and jump into the
shoes of any one of them. Plan strategic missions based on reconnaissance you
have requested. Fly in the escort planes or even the Luftwaffe fighters who are
trying to shoot the B-17s down!
The Complete Flight
Simulation:
- Learn to fly the legendary B-17G `Flying Fortress'
- Become one of the escort fighter pilots in the P-38
Lightning, the P-51 Mustang and the P-47 Thunderbolt.
- Take on the role of the Luftwaffe and jump into German
interceptor's cockpits: the Bf 109, FW 190, and Me 262
Take On Any Crew Position
Battle through the mayhem of flak and cannon shells as the
pilot or co-pilot. Become the bombardier, and identify the target by setting
data into, and controlling, the revolutionary Norden bombsight. As the
navigator you'll have to get the B-17 there and back using your detailed map
and you'll have to provide vital wind drift information for the bombardier. As
a radio operator you'll be in charge of messages to and from the bomber.
Finally, as a gunner you've got to defend the aircraft by scanning the skies,
spotting and destroying enemy fighters with the help of gun sights and
realistic tracer round. Each of the Crewmembers has an AI, which uses the
individual skills and characteristics of the crewmember to determine his
behavior. Experience, ability, injuries and panic modify this AI so that the
crewmembers behave in the most lifelike way possible. Back at base each
crewmember has his own entry in the personnel files, kept up to date with
efficiency reports, mission histories and information on medals, injuries etc.
Medals and promotions are awarded through a points system and reflect the
achievements of the individual.
The Best in Flight Based Gameplay:
- Undertake a realistic 25 mission tour of duty based on
historical scenarios and targets

Requirements:
Windows 95/98/Me/XP Pentium II 300 Mhz, 128 Mb RAM,
CD-ROM drive, 700 Mb free hard disk space, DirectX 7 compatible video cards:
3dfx, Voodoo2 (with 12MB VRAM), Voodoo 3 or higher, Matrox G200 or higher,
Nvidia TNT or higher, ATI Rage 128 or higher, S3 Savage 4, 3D Labs Permedia2 or
higher, 8 Mb VRAM, compatible sound card, compatible joystick, DirectX 7.
Recommended: Windows 95/98, Pentium II 400 MHz, 256
MB RAM, 700 MB of free hard drive space, DirectX 7 compatible video card, 16 Mb
VRAM.
Tested Okay on Windows XP. Do not
install the sound or DirectX Drivers on the CD.
Reviews:
Eurogamer by Ian Boys
"B-17 is a brave attempt to do something new with the flight
simulator genre. Let's face it, there is not much flying to be done in a B-17
beyond taking off, holding her steady for hundreds of miles, and then
landing..."
"Wayward have therefore decided to make the game a
B-17 crew simulator - a game where the player can act as pilot, bombardier,
navigator, radio operator or gunner in addition to being the aircraft
commander, with a total of eleven positions in the aircraft for the ten man
crew to take. Anyone who has seen the film 'Memphis Belle' will feel
immediately at home..."
"The core of the game lies in the campaigns, where you can
name your aircraft and crew and track them from mission to mission. In one
campaign my aircraft 'Little Susie' was crewed by friends from work, with
myself as bombardier. During the first mission I was wounded, along with the
navigator and co-pilot. While we recovered in hospital, Little Susie was tasked
with hitting oil refineries in Hamburg and flew through a shredder of flak and
enemy fighters, hitting the target but losing lift on the return leg over
Bremerhaven. All the crew were injured and spent the rest of the war behind
wire, which certainly made those of us in hospital in England feel lucky. This
game really brings home to you the cost of combat."
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