|| WWII In
The First Blitzkrieg
||(Win98/Me/XP) (Jewel Case) (1STBLITZPJ)
Publisher: HPS Simulation
A New Form Of Warfare!!
In September 1939 a new form of warfare erupted in Europe,
one that would forever transform how wars were fought. As German panzers rolled
across Poland, a new word was spoken to describe combined armor and air
Following the conquest of Poland, Germany would then turn
its attention to Scandinavia and then to France and the Low Countries in the
first few years of what would become the Second World War. Can you command the
German panzers with the same skill as Guderian and Rommel, or as the Allies,
can you stop the Wehrmacht where the historical commanders failed?
The First Blitzkrieg is the start of what will be a
series of games called Total War in Europe. Unit scale ranges from divisions to
battalions, and includes air groups. Map scale is 10 kilometers per hex and two
days per turn. Each game map is part of a greater Master Map, encompassing the
whole of Europe and parts of North Africa and Western Asia with a quarter
million hexes. The Master Map will be released with the final game in the
Seventeen scenarios and campaigns from the
invasion of Poland to the Fall of France.
There are also hypothetical scenarios drawn
from Operation SEA LION (the planned German invasion of Britain) and what
if the Allies had taken the offensive against Germany in the autumn of
Players have the opportunity to alter the
course of history on both the operational and strategic level.
Play modes include:
- AI (against the computer)
- Two-Player Hotseat (single computer)
- Network Play (both two player and multiplayer using
Windows 98/Me/XP: Pentium-based 200mhz+ PC with 32
megabytes of RAM. 250 megabytes of hard drive space. CD-ROM drive for
installation and game play. Windows compatible sound card. Modem/LAN/Internet
for Network play
Windows 95 is not supported.
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